howlouseesit.blogspot.com
How Lou Sees It: March 2015
http://howlouseesit.blogspot.com/2015_03_01_archive.html
A Game A Day. Tuesday, March 31, 2015. Sirlin Games Week - Day 3 - Flash Duel. Flash Duel (Second Edition). Designed by David Sirlin. Published by Sirlin Games. 1 to 5 Players. 5 to 10 minutes. Hand Management, Player Abilities, Bluffing. Everything you really need for the full version.Travel Size! One of the powerful Deathstrike Dragon ability cards. I LOVE this ability! Check out the more detailed video review below! Monday, March 30, 2015. Sirlin Games Week - Day 2 - Yomi. Yomi (Complete First Edition).
gamedesignresources.com
Game Design Blogs | Game Design Resources
http://www.gamedesignresources.com/digital-resources/game-design-blogs
Blogs tend to be more personal than a official website from a big game development company. Which means that there’s a greater chance for you to get directly in touch with the people who are creating the game. Here’s a list of game design blogs:. Has a list of expert and member blogs in the Gamasutra website. Is a blog about level designing, and also talks a lot about halo (usually within level designing context). Is a game designer, author and tournament competitor. He has designed a few games. Is a com...
sirlin.net
Game Balance and Yomi — Sirlin.Net — Game Design
http://www.sirlin.net/articles/game-balance-and-yomi
Game Balance and Yomi. August 20, 2014. I'll tell you two myths about game balance, then about how to measure balance with tier lists and matchup charts, and then about the long process of balancing Yomi over the years. Game Balance Myth 1: If it's too well balanced, it's boring. I understand where this one comes from. Game balance is really hard, so if you had a cast of characters (or RTS races, or card decks, or whatever) and some of them were too good vs other ones, what should you do? That's where yo...
sirlin.net
Overwatch's Competitive Mode — Sirlin.Net — Game Design
http://www.sirlin.net/posts/overwatchs-competitive-mode
July 3, 2016. Dear Jeff Kaplan and the Overwatch team,. I think your game is great and it's not lightly that I rate it a 10 out of 10. Respectfully though, I think you're a bit lost in the woods on how the competitive mode should work. That's understandable because it's a complicated problem that's nearly unsolvable given your constraints. By Kaplan is excellent about sharing thoughts from the dev perspective, I'm concerned about the specific thoughts laid out there. Anyway, draws range from bad news in ...
lion-gv.com
lion | Thomas Grové's Blog
http://www.lion-gv.com/blog/author/admin
Thomas Grové's Blog. Portfolio homepage of W. Thomas Grové. April 20, 2016. An Ideal University Education. May 14, 2015. My friends at Barcode Vietnam asked me to describe an ideal university education for part of their latest issue. What they picked out to include in the issue was something like “You can strike a balance between your own interests and meeting … Continue reading →. Latest Track: US Route 395. April 8, 2015. January 24, 2015. January 9, 2015. Latest Track – Flying. January 7, 2015. I was ...
lion-gv.com
Shugyo | Thomas Grové's Blog
http://www.lion-gv.com/blog/category/shugyo
Thomas Grové's Blog. Portfolio homepage of W. Thomas Grové. January 9, 2015. I’m back in Saigon after a three week trip that I’d rather describe as a pilgrimage than as a vacation. It was pretty transformative. I am feeling really confident about 2015 and I’m really excited to build dxSaigon‘s new … Continue reading →. Vastness, Not Holiness. February 13, 2014. January 13, 2013. What’s The Point of Zen? May 24, 2012. A lot of people have misconceptions about the point of Buddhism or Zen including things ...
sirlin.net
Playing to Win — Sirlin.Net — Game Design
http://www.sirlin.net/ptw
Playing to Win has been the competitive gamer's bible since the year 2000. It's been linked on far too many gaming sites to count. Ultimately, it's about continuous self-improvement and getting rid of hangups that get in the way of you winning. Also, it's not advice for everyone; it's only for those interested in winning. The entire book is free to read here on the web. If you'd like to buy it or contribute, there are several options to the right. Playing to Win articles. Aug 14, 2014. Aug 14, 2014.
lion-gv.com
Thomas Grové's Blog | portfolio homepage of W. Thomas Grové | Page 2
http://www.lion-gv.com/page/2
Thomas Grové's Blog. Portfolio homepage of W. Thomas Grové. Newer posts →. Learn to Skate with Legacy Skate Shop at Saigon Outcast. August 13, 2014. I small video I made for my friends at Legacy. Features my son and even some footage shot by him 🙂. May The Fourth Be With You. May 4, 2014. In celebration of May 4th (may the “fourth/force” be with you) I present you with a documentary that I made 15 years ago with one of my closest friends while a student in film school. April 2, 2014. February 13, 2014.
lion-gv.com
Gamelab | Thomas Grové's Blog
http://www.lion-gv.com/blog/gamelab
Thomas Grové's Blog. Portfolio homepage of W. Thomas Grové. Latest Track: US Route 395 →. January 24, 2015. I’ve been consulting (as dxSaigon. For a project called Gamelab. This entry was posted in Design. Latest Track: US Route 395 →. Leave a Reply Cancel reply. Your email address will not be published. Required fields are marked *. Http:/ www.oweninsuragency.com/. On The Professional Designer. Http:/ www.tna1.info/. On Our Abstract Society. Http:/ www.oweninsuragency.com/. On Accelerating Change 2004.
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