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September | 2014 | MONOLITHICGAMES.COM
http://monolithicgames.com/2014/09
Monthly Archives: September 2014. September 8, 2014. I’ve updated my Chrome packaged app for Forty Five. To v01.5.5 and it’s available from the Chrome webstore. I’ve updated the web demo. I’ve uploaded a test copy (more or less a copy of the web app. And accepting alpha testers. Fill out the form below if interested and as always, comments, suggestions and feedback welcome to [email protected]. Games infused with craic. HTML 45 – First Demo. Bookmarklet example MONOLITHICGAMES.COM. On 45 Chrome App.
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45 app | MONOLITHICGAMES.COM
http://monolithicgames.com/category/45-app
Category Archives: 45 app. April 9, 2015. Hi, thanks for taking the time to read this blog post firstly. In this article (and perhaps series), I’m going to introduce some basics in web/app development and share some of my pitfalls and experiences along the way while I grappled with HTML5. So to begin with, a little about me. Is my own little design/development studio to keep me occupied in my spare-time, and I’ve been coding for about the last 18 months or so. Computer print ‘stuff’ on the screen. Is, Hy...
monolithicgames.com
HTML 45 – First Demo | MONOLITHICGAMES.COM
http://monolithicgames.com/2014/08/22/html-45-first-demo
HTML 45 – First Demo. August 22, 2014. Finally had some time to sit down and work on the live working demo of my HTML Forty Five game. This week. It’s nearing completion of phase v.0.1, which details basic card game features such as:. Deck (or array) creation. Populating the deck with cards and metadata. Shuffling the deck and discarding. Displaying the cards on screen using HTML, CSS and Javascript. Be good to go. Here’s some JS code 😛. Window. onload = init;. The v0.1 Forty Five demo. On 45 Chrome App.
monolithicgames.com
August | 2014 | MONOLITHICGAMES.COM
http://monolithicgames.com/2014/08
Monthly Archives: August 2014. HTML 45 – First Demo. August 22, 2014. Finally had some time to sit down and work on the live working demo of my HTML Forty Five game. This week. It’s nearing completion of phase v.0.1, which details basic card game features such as:. Deck (or array) creation. Populating the deck with cards and metadata. Shuffling the deck and discarding. Displaying the cards on screen using HTML, CSS and Javascript. Be good to go. Here’s some JS code 😛. Window. onload = init;.
monolithicgames.com
45 Chrome App | MONOLITHICGAMES.COM
http://monolithicgames.com/2014/09/08/45-chrome-app
September 8, 2014. I’ve updated my Chrome packaged app for Forty Five. To v01.5.5 and it’s available from the Chrome webstore. I’ve updated the web demo. I’ve uploaded a test copy (more or less a copy of the web app. And accepting alpha testers. Fill out the form below if interested and as always, comments, suggestions and feedback welcome to [email protected]. HTML 45 – First Demo. One thought on “45 Chrome App”. Pingback: HTML5 Tutorial Series MONOLITHICGAMES.COM. Leave a Reply Cancel reply.
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Tutorial | MONOLITHICGAMES.COM
http://monolithicgames.com/category/tutorial
April 15, 2015. TheMonolith HTML5 tutorial introduction. The structure of a Chrome extension is a lot simpler than you think. They are just a collection with HTML and Javascript files and CSS for UI/styling. This makes making or developing extensions much more accessible for amateur developers. Manifest.json – ( Github source. That specify which browser components and external URLs the extension is allowed to access. The manifest for our extension looks like this:. Popuphtml – ( Github source. And fields...
monolithicgames.com
News | MONOLITHICGAMES.COM
http://monolithicgames.com/category/news
April 9, 2015. Hi, thanks for taking the time to read this blog post firstly. In this article (and perhaps series), I’m going to introduce some basics in web/app development and share some of my pitfalls and experiences along the way while I grappled with HTML5. So to begin with, a little about me. Is my own little design/development studio to keep me occupied in my spare-time, and I’ve been coding for about the last 18 months or so. Computer print ‘stuff’ on the screen. Part 1 – v0.0. Is, HyperText Mark...