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3D Modelling and Animation

3D Modelling and Animation. Thursday, 14 April 2011. Http:/ www.findsounds.com/. Die Another Day" 2002 movie. Trailer http:/ www.youtube.com/watch? First i created box for the ground, box to act as a car and each text shape was created individually. The final text form was once again created as ones that I already used. With all objects selected i created a rigid body collection. Have separate path for the car. The steering control is moved at certain frames to imitate the steering. The camera path had t...

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3D Modelling and Animation | 3d0920282.blogspot.com Reviews
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3D Modelling and Animation. Thursday, 14 April 2011. Http:/ www.findsounds.com/. Die Another Day 2002 movie. Trailer http:/ www.youtube.com/watch? First i created box for the ground, box to act as a car and each text shape was created individually. The final text form was once again created as ones that I already used. With all objects selected i created a rigid body collection. Have separate path for the car. The steering control is moved at certain frames to imitate the steering. The camera path had t...
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3D Modelling and Animation | 3d0920282.blogspot.com Reviews

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3D Modelling and Animation. Thursday, 14 April 2011. Http:/ www.findsounds.com/. Die Another Day" 2002 movie. Trailer http:/ www.youtube.com/watch? First i created box for the ground, box to act as a car and each text shape was created individually. The final text form was once again created as ones that I already used. With all objects selected i created a rigid body collection. Have separate path for the car. The steering control is moved at certain frames to imitate the steering. The camera path had t...

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1

3D Modelling and Animation: Car Modelling

http://3d0920282.blogspot.com/2011/04/car-modelling.html

3D Modelling and Animation. Thursday, 14 April 2011. The beggining was as usual, I set up a reference planes with blueprints in 3d MAx and found some photo reference from the internet. Photo references have been very useful. When model became more complicated I only relied on them, because blueprints did not actually matched each other in different viewports. Mirror object has two polygons ID's. One is for mirror and other for the body part. This is different approach for applying materials to ob...

2

3D Modelling and Animation: March 2011

http://3d0920282.blogspot.com/2011_03_01_archive.html

3D Modelling and Animation. Tuesday, 29 March 2011. The head object was imported to 3D max. Then head was converted to editable poly. Then five copies of the head were created. Each head was suppose to present different facial emotion. While in editable poly roll out different polygons were selected and moved to imitate single emotion on different heads. The five emotions are open mouth, closed eyes, smiling, lift eyebrows and shrink. Were set up the animation took place. With the help of autokey. The fi...

3

3D Modelling and Animation: Evaluation

http://3d0920282.blogspot.com/2011/04/evaluation.html

3D Modelling and Animation. Thursday, 14 April 2011. Subscribe to: Post Comments (Atom). Gun Animation. Part2. Gun Animation. Part1. View my complete profile. Simple theme. Theme images by Jason Morrow.

4

3D Modelling and Animation: April 2011

http://3d0920282.blogspot.com/2011_04_01_archive.html

3D Modelling and Animation. Thursday, 14 April 2011. Http:/ www.findsounds.com/. Die Another Day" 2002 movie. Trailer http:/ www.youtube.com/watch? First i created box for the ground, box to act as a car and each text shape was created individually. The final text form was once again created as ones that I already used. With all objects selected i created a rigid body collection. Have separate path for the car. The steering control is moved at certain frames to imitate the steering. The camera path had t...

5

3D Modelling and Animation: Gun Animation. Part1

http://3d0920282.blogspot.com/2011/04/gun-animation-part1.html

3D Modelling and Animation. Thursday, 14 April 2011. Gun Animation. Part1. In the first scene of my animation I have a gun. First I had an idea to move object and have a static camera. This way the environment/background of the scene stay static the whole time which I considered to be a very big drawback. So instead I decided to move camera around the gun. Which i could say worked very well as the environment became dynamic. Daylight system was introduced to the scene with sunlight parameter set to "mr S...

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3D Modelling 2011: Animating with Bones

http://3dtutor2011.blogspot.com/2011/03/animating-with-bones.html

Tuesday, 15 March 2011. Using bones to animate in a very flexible a re-usable tool. It saves time that you would have otherwise needed to spend constants moving and editing meshes. Here are two approaches to achieving this:. 1) Download "Bones.zip" from the downloads page (Follow the link at the top right of the blog). 2) http:/ www.youtube.com/watch? Subscribe to: Post Comments (Atom). 15th April - Hand in of final trailer. Watermark template. Powered by Blogger.

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3D Modelling 2011: Introduction to Materials

http://3dtutor2011.blogspot.com/2011/02/introduction-to-materials.html

Monday, 7 February 2011. Materials play a large part in what makes your models look real. Applying a material can be a simple as adding a colour (or diffuse in Max terms) to the model. Materials are broken down into two basic areas:. This is the base of any material. Think of it as primer on top of which you would apply a paint. It can be matt or shiny depending on the desired look of the overall material. Subscribe to: Post Comments (Atom). 15th April - Hand in of final trailer.

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3D Modelling 2011: Introduction to Lighting

http://3dtutor2011.blogspot.com/2011/02/introduction-to-lighting.html

Tuesday, 15 February 2011. There are two types of basic light in 3D Studio Max. A light which has no directional attribute and simply emits evenly from the source (like the sun). This is a targeted or directional light which has a cone shaped beam it. You can customise the intensity of the beam and also the colour of it by using. Basic Lights Part 1. Basic Lights Part 2. Http:/ www.youtube.com/watch? Subscribe to: Post Comments (Atom). 15th April - Hand in of final trailer.

3dtutor2011.blogspot.com 3dtutor2011.blogspot.com

3D Modelling 2011: Animating with Morpher

http://3dtutor2011.blogspot.com/2011/03/animating-with-morpher.html

Tuesday, 22 March 2011. Morpher is a modifier which alows you to create multiple instances of a model, each with a different movement or expression, and then store them in one place so that you can call upon them over and over again in your animation. It is widely used to animate facial expressions in character animation and is really fun to do. To get started please download the following files from the downloads page ( beorangedesign.com/tutorials/3D. Subscribe to: Post Comments (Atom).

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3D Modelling 2011: Introduction to Cameras

http://3dtutor2011.blogspot.com/2011/02/introduction-to-cameras.html

Tuesday, 22 February 2011. Cameras are a simple and effective way to accurately specify what you need to show in your renders. The following link will guide you through the set up process and the modify process of using cameras. Subscribe to: Post Comments (Atom). 15th April - Hand in of final trailer. Watermark template. Powered by Blogger.

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3D Modelling 2011: Using Reactor

http://3dtutor2011.blogspot.com/2011/03/using-reactor.html

Tuesday, 29 March 2011. The most simple form of Reactor animation is done with a rigid body collection. As simple as it may be, there are still thousands of uses for such a set up. Download the following from the downloads page:. Subscribe to: Post Comments (Atom). 15th April - Hand in of final trailer. Watermark template. Powered by Blogger.

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3D Modelling 2011: Rendering Your Scenes

http://3dtutor2011.blogspot.com/2011/04/rendering-your-scenes.html

Tuesday, 5 April 2011. Some of you have been asking questions about the ideal render and video export settings below is one example of how to achieve a suitable video size and quality, there are however many ways to achieve similar standards. 1) Decide on the frame size you will render at AND STICK TO IT. As it important that you stay consistent with this (1280 x 720 is a good standard). 2) Render as .avi and choose "uncompressed" as the compression setting. Subscribe to: Post Comments (Atom).

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3D Modelling and Animation

3D Modelling and Animation. Thursday, 14 April 2011. Http:/ www.findsounds.com/. Die Another Day" 2002 movie. Trailer http:/ www.youtube.com/watch? First i created box for the ground, box to act as a car and each text shape was created individually. The final text form was once again created as ones that I already used. With all objects selected i created a rigid body collection. Have separate path for the car. The steering control is moved at certain frames to imitate the steering. The camera path had t...

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