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For the Horde.

Thursday, May 20, 2010. On a related-note, this will be my final Globaloria blog, within three weeks or so, this blog will be used as an outlet for random ranting and game reviews. Posted by David B. Wednesday, May 19, 2010. Posted by David B. Monday, May 17, 2010. Posted by David B. Wednesday, April 21, 2010. Posted by David B. Friday, April 16, 2010. Rather helpful, no? Hmmmm feels more serious than normal. not saying much but strange. Either way, for the Horde and everything else. Posted by David B.

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For the Horde. | anguirus.blogspot.com Reviews
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Thursday, May 20, 2010. On a related-note, this will be my final Globaloria blog, within three weeks or so, this blog will be used as an outlet for random ranting and game reviews. Posted by David B. Wednesday, May 19, 2010. Posted by David B. Monday, May 17, 2010. Posted by David B. Wednesday, April 21, 2010. Posted by David B. Friday, April 16, 2010. Rather helpful, no? Hmmmm feels more serious than normal. not saying much but strange. Either way, for the Horde and everything else. Posted by David B.
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1 for the horde
2 stem thinking #7
3 for azeroth
4 no comments
5 stem thinking #6
6 stem thinking #4 5
7 career
8 a difficult piece
9 2 comments
10 older posts
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for the horde,stem thinking #7,for azeroth,no comments,stem thinking #6,stem thinking #4 5,career,a difficult piece,2 comments,older posts,my blog list,well,5 years ago,halofans place,stem 7,6 years ago,stem thinking 7,jesse's blog,followers,blog archive
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For the Horde. | anguirus.blogspot.com Reviews

https://anguirus.blogspot.com

Thursday, May 20, 2010. On a related-note, this will be my final Globaloria blog, within three weeks or so, this blog will be used as an outlet for random ranting and game reviews. Posted by David B. Wednesday, May 19, 2010. Posted by David B. Monday, May 17, 2010. Posted by David B. Wednesday, April 21, 2010. Posted by David B. Friday, April 16, 2010. Rather helpful, no? Hmmmm feels more serious than normal. not saying much but strange. Either way, for the Horde and everything else. Posted by David B.

INTERNAL PAGES

anguirus.blogspot.com anguirus.blogspot.com
1

For the Horde.: November 2009

http://anguirus.blogspot.com/2009_11_01_archive.html

Friday, November 20, 2009. Overall, I have found this class to be rather enjoyable. The grading system pretty much forces you to actually work, which I like very much so, and honestly, I don't have any complaints. I had been telling a few others aquaintances to join, but they constantly ranted that such a class would be too boring. To these people, I laugh. Posted by David B. 1 It has a voice program that yells when it finishes loading or something. and mis-pronounces my name. Posted by David B.

2

For the Horde.: March 2010

http://anguirus.blogspot.com/2010_03_01_archive.html

Tuesday, March 30, 2010. On the Clock :O. Said timer can be found here:. Posted by David B. For a game about gambling. or rather the wrongs of it. I think, score keeping is an absolute necessity. We first experimented on this topic by modifying the actionscript of two games, Fly Catcher and Go Rabbit, Go! Afterwards, we made a small flash where one can increase or decrease the score. Said flash can be found here:. Posted by David B. The main screen preloader can be found here:. Posted by David B. On the ...

3

For the Horde.: Career

http://anguirus.blogspot.com/2010/04/career.html

Wednesday, April 21, 2010. Any who, one of the central points of this blog is to note if their are any connections between one's goal and the game they've been working on. In a way, yes, and in a way, no. Either way, in the end it can do nothing but help right :o? Posted by David B. Subscribe to: Post Comments (Atom). There was an error in this gadget. The Tales of TakeDown. The Life and Times of a Gamer. Rather helpful, no?

4

For the Horde.: On the Clock :O

http://anguirus.blogspot.com/2010/03/on-clock-o.html

Tuesday, March 30, 2010. On the Clock :O. Said timer can be found here:. Posted by David B. Subscribe to: Post Comments (Atom). There was an error in this gadget. The Tales of TakeDown. The Life and Times of a Gamer. On the Clock :O.

5

For the Horde.: Stem Thinking #7...

http://anguirus.blogspot.com/2010/05/stem-thinking-7.html

Thursday, May 20, 2010. On a related-note, this will be my final Globaloria blog, within three weeks or so, this blog will be used as an outlet for random ranting and game reviews. Posted by David B. Subscribe to: Post Comments (Atom). There was an error in this gadget. The Tales of TakeDown. The Life and Times of a Gamer.

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Blake's Blog: Inspiration!

http://blake11793.blogspot.com/2010/05/inspiration.html

So, how has this inspired me to pursue a real career? I've decided upon my future, though. I'm going to college of course, but choosing a career based on whether I can do the tasks required, how much time in the day it takes and how well it pays. To be the modern dandy is my goal; to never have my career be my identity or even be known to my acquaintances. This raises another question, I'd suppose. How will I be a productive dandy if I'm workin' that day job? What separates me from those boring dandies?

the-life-and-times-of-a-gamer-nerd.blogspot.com the-life-and-times-of-a-gamer-nerd.blogspot.com

The Life and Times of a Gamer: October 2009

http://the-life-and-times-of-a-gamer-nerd.blogspot.com/2009_10_01_archive.html

The Life and Times of a Gamer. A look through the eyes of a gamer. Flash Platform and ActionScript Tutorials. BleachBit by Andrew Ziem. Monday, October 26, 2009. These days technology is a major part of our lives. However our reliance on technology can sometimes hinder us. If our printer goes out when we need to print off an important document, what can you do? Or if you need to finish a project on your computer, and it gets a virus what can you do? Tuesday, October 13, 2009. That's all for now. Later.

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Jesse's Blog: September 2009

http://jessedlee.blogspot.com/2009_09_01_archive.html

Tuesday, September 29, 2009. I Made a Game Concept. Oday my team made a concept for a game called Nico-nico. The part of the game I am most excited about is the boss(lung cancer) an. D the weapons(lasers, nicotine gum, and disposal unit). The enemies will be nicotine and corrupted blood cells. Thursday, September 24, 2009. Making a Mini Game. I have to answer a few questions in this blog. As it hard to make your mini game? What was the best part of this topic? Push loop after right clicking. Have chosen ...

halofansplace.blogspot.com halofansplace.blogspot.com

Halofans place: February 2010

http://halofansplace.blogspot.com/2010_02_01_archive.html

Rating: 4.4 (50 Ratings)? 0 Grabs Today. 8487 Total Grabs? Rating: 4.3 (384 Ratings)? 0 Grabs Today. 10915 Total Grabs? Tuesday, February 23, 2010. This was a very educational tutorial, and I found a new way to find action script in a flash file. I learned shortcuts that I didn't even know. Below is a link to a site that I think may be useful. Http:/ www.entheosweb.com/Flash/motion tween.asp. Monday, February 22, 2010. Flash Tutorial - Basic ActionScript. Friday, February 19, 2010. Intro to Action Script.

jessedlee.blogspot.com jessedlee.blogspot.com

Jesse's Blog: October 2009

http://jessedlee.blogspot.com/2009_10_01_archive.html

Thursday, October 29, 2009. W e have been redrawing our paper prototypes in flash the past few days. Our subject is the effects of gambling on society. I have learned more of the concept and rules behind the games we are creating. Wednesday, October 28, 2009. W e took pictures around the school yesterday. Today we have been turning the pictures into a movie with Photostory. Monday, October 26, 2009. Tuesday, October 13, 2009. This is the team I am in. Friday, October 9, 2009. Adding to my Playlist. The o...

halofansplace.blogspot.com halofansplace.blogspot.com

Halofans place: January 2010

http://halofansplace.blogspot.com/2010_01_01_archive.html

Rating: 4.4 (50 Ratings)? 0 Grabs Today. 8487 Total Grabs? Rating: 4.3 (384 Ratings)? 0 Grabs Today. 10915 Total Grabs? Thursday, January 14, 2010. Tuesday, January 12, 2010. Subscribe to: Posts (Atom). The Tales of TakeDown. The Life and Times of a Gamer.

halofansplace.blogspot.com halofansplace.blogspot.com

Halofans place: STEM subjects

http://halofansplace.blogspot.com/2010/04/stem-subjects.html

Rating: 4.4 (50 Ratings)? 0 Grabs Today. 8487 Total Grabs? Rating: 4.3 (384 Ratings)? 0 Grabs Today. 10915 Total Grabs? Tuesday, April 13, 2010. It is critical to your game that you include information about your topic. I suggest that you put a little more effort into incorporation of facts on pollution in your game. April 21, 2010 at 8:10 AM. I have only seen a couple of levels, but Scott seems to be puttingn them into the background also. April 21, 2010 at 8:25 AM. Subscribe to: Post Comments (Atom).

halofansplace.blogspot.com halofansplace.blogspot.com

Halofans place: STEM 5

http://halofansplace.blogspot.com/2010/05/stem-4.html

Rating: 4.4 (50 Ratings)? 0 Grabs Today. 8487 Total Grabs? Rating: 4.3 (384 Ratings)? 0 Grabs Today. 10915 Total Grabs? Friday, May 14, 2010. I was considering being a video game programmer or designer, and Globaloria has not helped or hindered that dream , but it also did not lead me to want a STEM related career either. This was one of the hardest things I have ever done, and I would do it again. It would be different though. I feel the same way. May 17, 2010 at 9:44 AM. The Tales of TakeDown.

blake11793.blogspot.com blake11793.blogspot.com

Blake's Blog: May 2010

http://blake11793.blogspot.com/2010_05_01_archive.html

STEM 7 - Eh. Too nationalistic for my taste! I don't lose much sleep over America losing its place as "[the] engine of scientific discovery and scientific innovation." Yes, America has been an inspired catalyst, especially in the 20th century. However, progress is progress, despite its origins. Seriously, if one cares about progress, he or she should congratulate his or her global brother or sister on a job well done; it's not like we do too often. Why not human inventors and primate ingenuity? Also, don...

blake11793.blogspot.com blake11793.blogspot.com

Blake's Blog: What Makes Our Game Difficult?

http://blake11793.blogspot.com/2010/04/what-makes-our-game-difficult.html

What Makes Our Game Difficult? What makes Klangfarbenmelodie's game difficult? Subscribe to: Post Comments (Atom). Salvador Dalis artwork was a great influence for many artists. Which medium of Dalis would one think most of this influence is from? There is no correct answer, technically.). How are the Other Classes Going? STEM four, I thi. How Does it all Relate? What Makes Our Game Difficult? A look through the eyes of a gamer. The Life and Times of a Gamer. Chef's soup of the day.

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For the Horde.

Thursday, May 20, 2010. On a related-note, this will be my final Globaloria blog, within three weeks or so, this blog will be used as an outlet for random ranting and game reviews. Posted by David B. Wednesday, May 19, 2010. Posted by David B. Monday, May 17, 2010. Posted by David B. Wednesday, April 21, 2010. Posted by David B. Friday, April 16, 2010. Rather helpful, no? Hmmmm feels more serious than normal. not saying much but strange. Either way, for the Horde and everything else. Posted by David B.

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