breached-game.com breached-game.com

breached-game.com

Breached

Story-driven adventure with drone flights and resource scavenging.

http://www.breached-game.com/

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PAGE TITLE
Breached | breached-game.com Reviews
<META>
DESCRIPTION
Story-driven adventure with drone flights and resource scavenging.
<META>
KEYWORDS
1 breached
2 gamesjam
3 videogame
4 glitches
5 indie
6 adventure
7 point and click
8 first person
9 story-driven
10 desert
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gameplay trailer,screenshots,interested,presskit,mail@breached game com
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Breached | breached-game.com Reviews

https://breached-game.com

Story-driven adventure with drone flights and resource scavenging.

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ue – Elringus

http://elringus.me/tags/ue

UI distortion in Unreal Engine. We have a lot of digital noise/glitch effects. While we mostly used the wonderful “Sci-Fi and Glitch Post-Process”. Package, I’ve wanted to add a bit of uniqueness to UI noise effect and assembled a material function for distorting UI texture UVs. It uses a bunch of procedural noise generators, panners and a texture mask to apply specific distortion pattern. Just drop the unzipped folder to UE project and the function should become available as “DistortUV” node.

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Dark Matter VFX – Elringus

http://elringus.me/dark-matter-vfx

A while ago, working on Breached. I’ve been figuring out how to visualize a weird in-game creature called “Keeper”. It was something like an electromagnetic anomaly, stalking around and hunting for player. The project is now using another engine and concept of those creatures completely changed, but I kinda liked the effect and decided to share it. Here is a Git-repo with Unity project: http:/ git.io/vmNpz. And an assembled unitypackage: http:/ git.io/vmNpW. July 20, 2015. September 10, 2016.

elringus.me elringus.me

glitch – Elringus

http://elringus.me/tags/glitch

UI distortion in Unreal Engine. We have a lot of digital noise/glitch effects. While we mostly used the wonderful “Sci-Fi and Glitch Post-Process”. Package, I’ve wanted to add a bit of uniqueness to UI noise effect and assembled a material function for distorting UI texture UVs. It uses a bunch of procedural noise generators, panners and a texture mask to apply specific distortion pattern. Just drop the unzipped folder to UE project and the function should become available as “DistortUV” node.

elringus.me elringus.me

shader – Elringus

http://elringus.me/tags/shader

UI distortion in Unreal Engine. We have a lot of digital noise/glitch effects. While we mostly used the wonderful “Sci-Fi and Glitch Post-Process”. Package, I’ve wanted to add a bit of uniqueness to UI noise effect and assembled a material function for distorting UI texture UVs. It uses a bunch of procedural noise generators, panners and a texture mask to apply specific distortion pattern. Just drop the unzipped folder to UE project and the function should become available as “DistortUV” node.

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Bilder: Die besten Spiele für OS X - Macwelt

http://mobil.macwelt.de/gallery/7365587/1670062

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GAMES PORTFOLIO - KIRILL BUYANIN | game designer

http://www.diforus.com/games-portfolio.html

KIRILL BUYANIN game designer. 65279;​ U. Mid-core game, mobile). Game and Level Designer. Developing and implementing game levels;. Balancing in-game stats;. Designing various features;. 3D adventure, PC). Prototyped game locations (2D schemes and sketches);. Built game environments by using assets in Unreal Engine;. Worked on game flow and tutorials;. 2D puzzler-arcade, Mobile). Game Designer / Associate Producer. Developed and implemented game levels in Unity3D;. 3rd person shooter, Mobile). Optimized ...

elringus.me elringus.me

UI distortion in Unreal Engine – Elringus

http://elringus.me/glitch-effect-in-unreal-engine

UI distortion in Unreal Engine. We have a lot of digital noise/glitch effects. While we mostly used the wonderful “Sci-Fi and Glitch Post-Process”. Package, I’ve wanted to add a bit of uniqueness to UI noise effect and assembled a material function for distorting UI texture UVs. It uses a bunch of procedural noise generators, panners and a texture mask to apply specific distortion pattern. Just drop the unzipped folder to UE project and the function should become available as “DistortUV” node.

elringus.me elringus.me

unity – Elringus

http://elringus.me/tags/unity

Just made a quick and dirty glow effect for Unity sprites. It’s based on standard Unity sprite shader and uses outline in HDR colors as a marker for the bloom post-processing effect. Project on GitHub: https:/ git.io/viR7w. September 10, 2016. September 10, 2016. A while ago, working on Breached. I’ve been figuring out how to visualize a weird in-game creature called “Keeper”. It was something like an electromagnetic anomaly, stalking around and hunting for player. July 20, 2015. September 10, 2016.

indiemods.com indiemods.com

Breached review - discover the truth behind the barren planet! - Indie Mods

https://indiemods.com/2016/breached-review-discover-truth-behind-barren-planet

Breached review – discover the truth behind the barren planet! Oct 13, 2016. You awaken from cryogenic sleep as a man and you are thrown into an unknown and broken shelter and its tenebrous story. This is not the worst part of the happening as the outer surroundings are run down and decrepit as well, with a sense of loneliness pervading the broken buildings and shards all around. As the possibly. As a walking/running simulator. The story of Breached is a pretty interesting one, adorned with good and appr...

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NEW MODERATOR NEEDED OR DELETION OF JOURNAL. 20 Apr 2007 10:59am. Hi to all Breached Borders members. Since there is no activity in this community anymore, I do not want to be the moderator of this community. Therefore either I close this community down or someone can take over as moderator from me. Whatever everyone wants, please comment by the end of this week. Other wise this community closes down and this journal will be deleted. Ring the warning bell. Returning, departing, becoming. I was surfing to...