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Why not?

Monday, January 25, 2016. Why you should (sometimes) NOT use tail recursion in Scala. There was a recent post on /r/scala. About how great tail recursion is. I agree with everything said in that article; this isn't an attempt to refute his points. But tail recursion has a dark side: it can be a huge hassle. Non-tail recursive code has a very useful property: as each invocation on the stack completes, the previous invocation picks up. Parameter is, essentially, the call stack. The outer. Is used as a queu...

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Monday, January 25, 2016. Why you should (sometimes) NOT use tail recursion in Scala. There was a recent post on /r/scala. About how great tail recursion is. I agree with everything said in that article; this isn't an attempt to refute his points. But tail recursion has a dark side: it can be a huge hassle. Non-tail recursive code has a very useful property: as each invocation on the stack completes, the previous invocation picks up. Parameter is, essentially, the call stack. The outer. Is used as a queu...
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Why not? | bytecrafter.blogspot.com Reviews

https://bytecrafter.blogspot.com

Monday, January 25, 2016. Why you should (sometimes) NOT use tail recursion in Scala. There was a recent post on /r/scala. About how great tail recursion is. I agree with everything said in that article; this isn't an attempt to refute his points. But tail recursion has a dark side: it can be a huge hassle. Non-tail recursive code has a very useful property: as each invocation on the stack completes, the previous invocation picks up. Parameter is, essentially, the call stack. The outer. Is used as a queu...

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bytecrafter.blogspot.com bytecrafter.blogspot.com
1

Why not?: Even More Space Marines

http://bytecrafter.blogspot.com/2010/04/even-more-space-marines.html

Thursday, April 29, 2010. Even More Space Marines. I've spent some more time on my Space Marine squad (it's going on something like 6 months at this point - I just don't get a ton of time to paint). Anyway, the tactical squad is basically done. Notice the highlights. In addition, I started to work on some figures from Assault on Black Reach. Finally, I had a spare marine sitting around, so I decided to make him up as a Blood Angel. I have two copies of Space Hulk. Subscribe to: Post Comments (Atom).

2

Why not?: April 2010

http://bytecrafter.blogspot.com/2010_04_01_archive.html

Thursday, April 29, 2010. Even More Space Marines. I've spent some more time on my Space Marine squad (it's going on something like 6 months at this point - I just don't get a ton of time to paint). Anyway, the tactical squad is basically done. Notice the highlights. In addition, I started to work on some figures from Assault on Black Reach. Finally, I had a spare marine sitting around, so I decided to make him up as a Blood Angel. I have two copies of Space Hulk. Thursday, April 15, 2010. Java 1.6u1...

3

Why not?: June 2010

http://bytecrafter.blogspot.com/2010_06_01_archive.html

Monday, June 28, 2010. What I learned today. Subscribe to: Posts (Atom). View my complete profile. What I learned today.

4

Why not?: Using Apache on Mac OS X to serve files outside ~/Sites

http://bytecrafter.blogspot.com/2012/01/using-apache-on-mac-os-x-to-serve-files.html

Saturday, January 14, 2012. Using Apache on Mac OS X to serve files outside /Sites. But still, nobody seems to want to spend the time to produce a replacement web server, and so we struggle on. /rant. So if you have only basic web serving needs, the default config should suffice. If, however, you want/need to spread the files around your disk, you need to mess with the Apache configuration. Subscribe to: Post Comments (Atom). View my complete profile. Using Apache on Mac OS X to serve files outside /.

5

Why not?: September 2009

http://bytecrafter.blogspot.com/2009_09_01_archive.html

Sunday, September 20, 2009. More Painting Space Marines. I have an update to my Space Marine painting. I've continued to shade the marines. After the previous coat of 1:1 Regal Blue. I added the following:. 1:2 Regal Blue to Ultramarine Blue. 2:1 Ultramarine Blue to Codex Grey. Each coat is painted in a slightly smaller area. The goal is to shade the model to match an imaginary light source. In my case, my light source is directly above the model. Here are the results:. Wednesday, September 16, 2009.

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Gents with Beards: June 2009

http://gentswithbeards.blogspot.com/2009_06_01_archive.html

Sunday, June 28, 2009. AVAudioRecorder record] returns NO. Class has been around for a while, but the AVAudioRecorder. Is new in the iPhone 3.0 SDK. Being so new, there is little information out there, which made it harder for us to debug this problem. It turns out that AVAudioRecorder does automatically switch your audio session category, but only when it feels like it. If you've already explicitly set the category, AVAudioRecorder will assume that you know what you're doing, and will not auto-switc...

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Why not?

Monday, January 25, 2016. Why you should (sometimes) NOT use tail recursion in Scala. There was a recent post on /r/scala. About how great tail recursion is. I agree with everything said in that article; this isn't an attempt to refute his points. But tail recursion has a dark side: it can be a huge hassle. Non-tail recursive code has a very useful property: as each invocation on the stack completes, the previous invocation picks up. Parameter is, essentially, the call stack. The outer. Is used as a queu...

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