erikhjortsberg.blogspot.com
Ember development blog: October 2013
http://erikhjortsberg.blogspot.com/2013_10_01_archive.html
I blog about Ember development. Ember is a 3d client for the Worldforge virtual worlds system. Saturday, October 26, 2013. Ember 0.7.1 released. The Worldforge 3d client Ember version 0.7.1 has been released and is now available from the WorldForge download site. Ember is a client for the WorldForge project. It allows you to both play in and edit virtual worlds. This release focus on improving the editing capabilities, allowing for much easier world creation. Export and import of entities and worlds.
erikhjortsberg.blogspot.com
Ember development blog: June 2010
http://erikhjortsberg.blogspot.com/2010_06_01_archive.html
I blog about Ember development. Ember is a 3d client for the Worldforge virtual worlds system. Saturday, June 19, 2010. Simplify tolua with autotools. In Ember we use Lua for our scripting needs. The bindings to the C parts of the client are provided by the tolua library. A much better solution would be to instead automate the generation of the binding source, and bake it into the normal build system. Fortunately the Autotools already provides all the facilities for making this happen. TOLUA PKGS = Confi...
erikhjortsberg.blogspot.com
Ember development blog: May 2011
http://erikhjortsberg.blogspot.com/2011_05_01_archive.html
I blog about Ember development. Ember is a 3d client for the Worldforge virtual worlds system. Tuesday, May 24, 2011. Ember 0.6.1 out of the door. I finally managed to get Ember 0.6.1. Out of the door. It seems to be common procedure for me to never be able to get the releases out in accordance to my plans, but this time it took even longer than would seem "normal". The two main reasons for this were Windows and 32-bit architecture, both legacy systems (hurr hurr hurr). Since Autopackage is defunct).
erikhjortsberg.blogspot.com
Ember development blog: September 2013
http://erikhjortsberg.blogspot.com/2013_09_01_archive.html
I blog about Ember development. Ember is a 3d client for the Worldforge virtual worlds system. Sunday, September 29, 2013. Google Summer of Code 2013 report: Samuel Kogler. The Google Summer of Code 2013 is now complete. Samuel Kogler. Worked during the summer on improving the terrain rendering component in Ember. Apart from the work he's been doing on Ember he's also submitted many changes to Ogre, both to core Ogre functionality and to the aforementioned Terrain Component. Länkar till det här inlägget.
erikhjortsberg.blogspot.com
Ember development blog: February 2014
http://erikhjortsberg.blogspot.com/2014_02_01_archive.html
I blog about Ember development. Ember is a 3d client for the Worldforge virtual worlds system. Monday, February 24, 2014. Worldforge taking part in Google Summer of Code 2014. Once again Worldforge has had the good fortune to be selected as a mentoring organization for Google Summer of Code 2014. And read up on how all of this works. Then swing by the Worldforge wiki. To read up on how this all works specific to Worldforge. Don’t hesitate to contact us through our various channels. Ember-media-0.7...
erikhjortsberg.blogspot.com
Ember development blog: April 2010
http://erikhjortsberg.blogspot.com/2010_04_01_archive.html
I blog about Ember development. Ember is a 3d client for the Worldforge virtual worlds system. Thursday, April 01, 2010. New animals from Jayr. This is a short post about some of the new media recently added by our extremely talented artist Jayr to the Worldforge media repository. Jayr keeps his own blog (unfortunately missing rss) over at Hourglass3d. Where he posted about some of the new animals he added to Worldforge. Head over there and take a look. Länkar till det här inlägget. New animals from Jayr.
erikhjortsberg.blogspot.com
Ember development blog: March 2010
http://erikhjortsberg.blogspot.com/2010_03_01_archive.html
I blog about Ember development. Ember is a 3d client for the Worldforge virtual worlds system. Tuesday, March 30, 2010. GSoC student applications are now open. Google has now opened the student applications. For Google Summer of Code 2010. This year, in order to help you figure out if you have the skills needed to work on Ember, and in order to help us to filter out non-serious applications, we ask students who are applying for ember to find and fix two errors in this special code drop. Note that the sug...
erikhjortsberg.blogspot.com
Ember development blog: April 2014
http://erikhjortsberg.blogspot.com/2014_04_01_archive.html
I blog about Ember development. Ember is a 3d client for the Worldforge virtual worlds system. Wednesday, April 09, 2014. Here's a short preview of the work I've been doing the last couple of days. I'm using Recast/Detour to implement proper navigation in Worldforge, first in Ember and then in Cyphesis. Länkar till det här inlägget. Monday, April 07, 2014. Ember 0.7.2 binaries for Linux and Windows available. We now have binaries for Linux and Windows available for Ember 0.7.2. Subscribe to: Posts (Atom).
erikhjortsberg.blogspot.com
Ember development blog: March 2012
http://erikhjortsberg.blogspot.com/2012_03_01_archive.html
I blog about Ember development. Ember is a 3d client for the Worldforge virtual worlds system. Monday, March 19, 2012. Worldforge in Google Summer of Code 2012. There's an announcement up on the main Worldforge site with more information. Right now we're in the period where students are encouraged to interact with the community and work on their ideas. Länkar till det här inlägget. Subscribe to: Posts (Atom). Worldforge in Google Summer of Code 2012. Jayway, where I work. Jayr Kalugin - 3d artist.