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Images | Dungeon League

http://www.dungeonleague.com/category/images

Experiments with procedural content generation. Archive for the ‘Images’ Category. Laquo; Previous Entries. February 28, 2011, 00:14. These projections will also be useful later for UV mapping and procedural texture generation. The next thing to do is place some bodies of water. Drainage Basins on a Sphere. October 23, 2010, 17:46. July 25, 2010, 17:49. Continents on a Sphere. July 11, 2010, 22:45. The differences are that the algorithms must be performed in three dimensions. Continents on a Sphere:.

2

Drainage Basins on a Sphere | Dungeon League

http://www.dungeonleague.com/2010/10/23/drainage-basins-spher/nggallery/slideshow

Experiments with procedural content generation. Laquo; Outlined Continents. Drainage Basins on a Sphere. October 23, 2010, 17:46. January 23, 2011 at 18:34. Any updates in the past 5 months, or is this whole project dead? June 9, 2011 at 11:02. I’m wondering the same thing as you are John. This was a good project. Click here to cancel reply. Mail (will not be published) (required). Drainage Basins on a Sphere. Continents on a Sphere. Procedural Content Generation Wiki. Temple of the Roguelike.

3

Many Changes | Dungeon League

http://www.dungeonleague.com/2010/06/24/many-changes/nggallery/slideshow

Experiments with procedural content generation. Laquo; Tiled & New Features. Continents on a Sphere. June 24, 2010, 00:11. I have decided to change the direction of my world generation project slightly. I am quite happy with most of the results I have created so far. I would like to expand these to work mapped onto a sphere instead of a plane. There are a few reasons for doing this:. I prefer the use of hexagons to squares for any game I eventually build on top of it. Seems like an interesting challenge.

4

Continents on a Sphere | Dungeon League

http://www.dungeonleague.com/2010/07/11/continents-on-a-sphere

Experiments with procedural content generation. Laquo; Many Changes. Continents on a Sphere. July 11, 2010, 22:45. Managed to get most of the continent mask generation code ported to work on the surface of a sphere. The general process is the same as what was posted previously for Continent Mask. The differences are that the algorithms must be performed in three dimensions. Continents on a Sphere:. June 30, 2011 at 09:19. Click here to cancel reply. Mail (will not be published) (required).

5

Many Changes | Dungeon League

http://www.dungeonleague.com/2010/06/24/many-changes

Experiments with procedural content generation. Laquo; Tiled & New Features. Continents on a Sphere. June 24, 2010, 00:11. I have decided to change the direction of my world generation project slightly. I am quite happy with most of the results I have created so far. I would like to expand these to work mapped onto a sphere instead of a plane. There are a few reasons for doing this:. I prefer the use of hexagons to squares for any game I eventually build on top of it. Seems like an interesting challenge.

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joostdefolter.info joostdefolter.info

joostdefolter.info - Science & Games

http://www.joostdefolter.info/games

Published on Friday, 25 March 2016 23:30. The key points on theory and applications of procedural generation is described in the series Procedural Generation parts 1 to 3, where we looked at a number of elements that could describe our virtual world. In this section we look at a practical implementation, combining all the different elements. The tool of choice was Microsoft Visual Studio. C# net using WPF. WPF actually comes with a 3D engine (using the WPF component 'ViewPort3D'). Continuing from part 2,...

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818) 626 - 7332. Skull Piles Variety Pack (Qty 4). Skull Piles Variety Pack (Qty 8). Sack of Human Skulls (Qty 50). Sack of Human Skulls (Qty 10). We stand behind our customers and our product. always! We do weekly and monthly giveaways. Subscribe to our newsletter to win! We answer emails within 24hrs and we pick up the phone when you call. Safe and Secure site. We use Authorize.net to securely and safely process payments. Skulls & The Room of Death…. February 18, 2018. January 29, 2018. Your dungeon is...

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VIO脱毛でしくじらない!エステ医療レーザー 本人体験談と口コミ

カミソリで剃るのが一番一般的な家庭でのむだ毛処理ですが、よく 剃ると濃くなる だとか 肌が荒れる と言われてきたとおり、角質や肌そのものに対する影響は決して小さくありません。 大体満足 80 程度 した仕上がり スベスベ感 が得られる回数. 私も始めはちょっと はずかしいかも と思いましたが なりたい自分 を手に入れるためには と決意しました。 医療レーザーを取り扱えるのは 美容整形 などのクリニック ドクター のみになります。 エステサロンは クリニック ではないので 永久脱毛 とはいえません。 ミュゼだけではない、総合口コミサイトで ヤケドしたような感じでヒリヒリとしたかゆみが数日間続いた 毛穴が目立ってきたような気がする 照射部分が日焼けしたみたいに色が変わってきた気がする などという意見もありました。 また、ミュゼには、ハイジニーナという下腹部 ヘソ下 を含む広範囲のV I Oラインに加え、両ワキ Vライン美容脱毛完了コースの無料プレゼントの特典がありました。

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Web Hosting from Just Host. Design By Design Fusions.

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Dungeon League

The Dungeon Masters have a new favourite sport. Want to keep up to date on the development? Join the Dungeon League today. Dungeon League takes everything that is awesome about dungeon crawling and spews it out as ten minutes of chaotic, multiplayer, party-game action. Rounds last just two minutes and feature hordes of enemies to kill, objectives to achieve, traps to avoid and opponents to be vanquished. Win three rounds to be hailed as the Dungeon League Champion. Hordes of Game Modes. Site by Luke M.

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Dungeon Left | When all else fails, turn left.

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Dungeon Left | When all else fails, turn left.

When all else fails, turn left. D&D Next Playtest Campaign. Hoard of the Dragon Queen. Hoard of the Dragon Queen. Tyranny of Dragons – Adding Continuity. Here are some of the areas that I found unsatisfying as well as my recommendations for modifying them for your home play Tyranny of Dragons game:. 8221; She’s on essentially the same mission as the party, tracking the movement of the cultists and their treasure. When everyone arrives in Waterdeep in Episode 5, what happens to Jamna? Well, nowhere. A...

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