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Edward & U-Zyn's EE2007 Log

Edward and U-Zyn's EE2007 Log. Friday, October 21, 2005. Thanks for the help dude. That's very cool. Now let's work on the multiplayer part. Posted by edwardo at 9:38 AM. The engine and the GUI has been integrated successfully. I've rewritten and fix a few GUI macros and procedures along the way, especially the draw circle function. Previously it has been overlooked to draw only a single sized circle. It is now able to draw circles of any variable radii. Main screen menu now functions. Yes it speaks 1337.

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Edward & U-Zyn's EE2007 Log | ee2007log.blogspot.com Reviews
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Edward and U-Zyn's EE2007 Log. Friday, October 21, 2005. Thanks for the help dude. That's very cool. Now let's work on the multiplayer part. Posted by edwardo at 9:38 AM. The engine and the GUI has been integrated successfully. I've rewritten and fix a few GUI macros and procedures along the way, especially the draw circle function. Previously it has been overlooked to draw only a single sized circle. It is now able to draw circles of any variable radii. Main screen menu now functions. Yes it speaks 1337.
<META>
KEYWORDS
1 good job
2 7 comments
3 integration complete
4 2 comments
5 integration
6 0 comments
7 interface almost done
8 standalone engine done
9 auto mark
10 yes it's lame
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good job,7 comments,integration complete,2 comments,integration,0 comments,interface almost done,standalone engine done,auto mark,yes it's lame,download here,mastermind solver,randomizer,finally settled with,first step,slow,minor update,1 comments,uzyn
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Edward & U-Zyn's EE2007 Log | ee2007log.blogspot.com Reviews

https://ee2007log.blogspot.com

Edward and U-Zyn's EE2007 Log. Friday, October 21, 2005. Thanks for the help dude. That's very cool. Now let's work on the multiplayer part. Posted by edwardo at 9:38 AM. The engine and the GUI has been integrated successfully. I've rewritten and fix a few GUI macros and procedures along the way, especially the draw circle function. Previously it has been overlooked to draw only a single sized circle. It is now able to draw circles of any variable radii. Main screen menu now functions. Yes it speaks 1337.

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ee2007log.blogspot.com ee2007log.blogspot.com
1

Edward & U-Zyn's EE2007 Log: Good job

http://ee2007log.blogspot.com/2005/10/good-job.html

Edward and U-Zyn's EE2007 Log. Friday, October 21, 2005. Thanks for the help dude. That's very cool. Now let's work on the multiplayer part. Posted by edwardo at 9:38 AM. Bloggers aren't real reporters. John Cornyn p2p news / p2pnet: US senator John Cornyn doesn't think bloggers are real reporters. Hello, this is an exciting blog here! You may like to checkout adult dating free. It is on adult dating free. Date man or women you desire at adult dating free - HotDateToday.com. I have a ascii.

2

Edward & U-Zyn's EE2007 Log: Randomizer

http://ee2007log.blogspot.com/2005/10/randomizer.html

Edward and U-Zyn's EE2007 Log. Thursday, October 20, 2005. Spent a lot of time trying to generate 4 random digits from 0-5. As the program only gets a single seed to generate the nubmers from, I had to figure out how to generate the digits fairly and independently. RTC = current time. Digit1 = RTC % 6. RTC = RTC / 6. Digit2 = RTC % 6. RTC = RTC / 6. They should be fair and independent. Aren't they? Posted by uzyn at 1:12 AM. This comment has been removed by a blog administrator. 3 : $5 USD (Admin Fee).

3

Edward & U-Zyn's EE2007 Log: Circle done

http://ee2007log.blogspot.com/2005/10/circle-done.html

Edward and U-Zyn's EE2007 Log. Tuesday, October 11, 2005. Idiot me forgot to increase the count of coordinates. That's why my algo keep comparing the same coordinates and landed in infinite loop. Posted by edwardo at 11:15 PM. Tracking the making of an assembly-based 8086 mastermind game.

4

Edward & U-Zyn's EE2007 Log: Minor update

http://ee2007log.blogspot.com/2005/10/minor-update.html

Edward and U-Zyn's EE2007 Log. Wednesday, October 12, 2005. Added ascii art as title and also instruction interface. Posted by edwardo at 11:24 PM. Nice blog. check my site: ascii generator. Tracking the making of an assembly-based 8086 mastermind game.

5

Edward & U-Zyn's EE2007 Log: First Step

http://ee2007log.blogspot.com/2005/10/first-step.html

Edward and U-Zyn's EE2007 Log. Wednesday, October 19, 2005. But at least I've begun my journey! Posted by uzyn at 3:49 PM. Tracking the making of an assembly-based 8086 mastermind game.

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Edward & U-Zyn's EE2007 Log

Edward and U-Zyn's EE2007 Log. Friday, October 21, 2005. Thanks for the help dude. That's very cool. Now let's work on the multiplayer part. Posted by edwardo at 9:38 AM. The engine and the GUI has been integrated successfully. I've rewritten and fix a few GUI macros and procedures along the way, especially the draw circle function. Previously it has been overlooked to draw only a single sized circle. It is now able to draw circles of any variable radii. Main screen menu now functions. Yes it speaks 1337.

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