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EXERGAME

Tuesday, June 05, 2007. Exergame-project just accomplished a prelimiary study of braingaming. Thanks to Amo Oy we got NDS consoles and the games: Big Brain Academy and Brain Training to be utilized in user tests. Our consumer researchers organized group interviews with experts, seniors ( Enter Ry. And 45 working age people. The results were very encouraging and rousing! We shall continue more practical research tasks in the fall 2007 hopefully with companies active in the field. Posted by sonjak @ 09:58.

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EXERGAME | exergame.blogspot.com Reviews
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Tuesday, June 05, 2007. Exergame-project just accomplished a prelimiary study of braingaming. Thanks to Amo Oy we got NDS consoles and the games: Big Brain Academy and Brain Training to be utilized in user tests. Our consumer researchers organized group interviews with experts, seniors ( Enter Ry. And 45 working age people. The results were very encouraging and rousing! We shall continue more practical research tasks in the fall 2007 hopefully with companies active in the field. Posted by sonjak @ 09:58.
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EXERGAME | exergame.blogspot.com Reviews

https://exergame.blogspot.com

Tuesday, June 05, 2007. Exergame-project just accomplished a prelimiary study of braingaming. Thanks to Amo Oy we got NDS consoles and the games: Big Brain Academy and Brain Training to be utilized in user tests. Our consumer researchers organized group interviews with experts, seniors ( Enter Ry. And 45 working age people. The results were very encouraging and rousing! We shall continue more practical research tasks in the fall 2007 hopefully with companies active in the field. Posted by sonjak @ 09:58.

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exergame.blogspot.com exergame.blogspot.com
1

EXERGAME: Building blocks of Exergame genre?

http://exergame.blogspot.com/2007/02/building-blocks-of-exergame-genre.html

Tuesday, February 06, 2007. Building blocks of Exergame genre? Ian Bogost from Georgia Institute of Technology proclaimed that:. Those interested in exergames should be particularly interested in establishing new ritual practices unique to videogames. Guitar Hero and Wii Sports are successful examples of ritual-bound physical games, but they borrow their rituals entirely from other domains. ". What type of social rituals will create exergame culture? Posted by sonjak @ 13:50. Video games as sport.

2

EXERGAME: Exergame approach to floorball training

http://exergame.blogspot.com/2007/05/exergame-approach-to-floorball-training.html

Thursday, May 31, 2007. Exergame approach to floorball training. Has just released their first exergame product. They approach is a bit different than the typical idea of exergaming. This far majority of the solutions have been either home fitness equipment type of interfaces to console and PC games or alternative interfaces and new ways of interaction such as Nintendo Wii and Playstation EyeToy. Training. A4SP product enables measurement and comparison of the results worldwide in a playful way.

3

EXERGAME: February 2007

http://exergame.blogspot.com/2007_02_01_archive.html

Tuesday, February 06, 2007. Building blocks of Exergame genre? Ian Bogost from Georgia Institute of Technology proclaimed that:. Those interested in exergames should be particularly interested in establishing new ritual practices unique to videogames. Guitar Hero and Wii Sports are successful examples of ritual-bound physical games, but they borrow their rituals entirely from other domains. ". What type of social rituals will create exergame culture? Posted by sonjak @ 13:50. Thursday, February 01, 2007.

4

EXERGAME: December 2005

http://exergame.blogspot.com/2005_12_01_archive.html

Tuesday, December 20, 2005. Exergame-project has been running for a couple of months. We have advanced consumer research and future scenario process to enable us to focus our scope. We have discussed about two user groups: 1) youth 13-18 yrs old and 2) worksplace exercise. The first workshop of Exergame-project was held in the middle of December 2005. As a result of the workshop, we have a lot of ideas about the potential focus areas to develop further in the prototyping phase. Summary of the 1st workshop.

5

EXERGAME: October 2006

http://exergame.blogspot.com/2006_10_01_archive.html

Monday, October 30, 2006. Exergame-project doing co-operation with MoFun @Heureka. We will continue the user studies and also consider what type of sport Circus game could be? Would it fit to health promotion in some way? Could it be used to study children's joint action and taking roles? More detailed results will be ready at the end of 2006. Posted by sonjak @ 11:48. Video games as sport. At the Tekes funded Virtahepo-project. Posted by sonjak @ 11:41. Tuesday, October 10, 2006. There are several lesso...

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Tuesday, June 05, 2007. Exergame-project just accomplished a prelimiary study of braingaming. Thanks to Amo Oy we got NDS consoles and the games: Big Brain Academy and Brain Training to be utilized in user tests. Our consumer researchers organized group interviews with experts, seniors ( Enter Ry. And 45 working age people. The results were very encouraging and rousing! We shall continue more practical research tasks in the fall 2007 hopefully with companies active in the field. Posted by sonjak @ 09:58.

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Tuesday, September 21, 2010. Get Your Bike On! ExerGaming Bike Bonanza Round-Up. This is the Penultimate guide to ExerGame Biking. Whether you want to hack your wheels to work with your PC, PS2, PS3, Xbox, Mac or you prefer to buy a commercially available one, there are certainly lots of choices. Scroll through to see the only place to find them all corralled in one place…the ExerGame Lab. Blog - Giddy up! If I’ve missed anything, please let me know at exergamelab AT gmail DOT com. Setup that allows him ...

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Skip to main content area. Cutting-Edge Fitness for Organizations and Health Centers. Youth X (Ages 7-14). At Parks and Rec. We Provide Health Clubs, YMCA's, Parks/Recs and Schools the best. Interactive Fitness and Gaming Products. PUTTING FUN INTO GETTING FIT STARTS WITH US! We aim to inspire physical activity through the most cutting-edge active game experience. We provide exergame fitness solutions for clubs around the U.S. and internationally. Cutting-Edge Interactive Work outs. Engagement, Fairness ...

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Exergames in Greece - Children exersize while playing - ExcerGame | Γυμναστείτε παίζοντας

Dance and Step Games. Vault - Room Solutions. Youth X Ages 7-14. Performance X Teens and Adults. The global leader in products, programming and partnerships. New launch of exergames. L Varis 90, Vari 16671 Athens, Greece. Site created by Haroula.