pr-if.org
The People's Republic of Interactive Fiction - Meetings
http://pr-if.org/category/meetings
The People's Republic of Interactive Fiction. Boston's IF interest group. Play games from a list of Interactive Fiction titles selected by the People's Republic. How Do I Play? Not certain what to type first? Download our handy IF-for-beginners card. Still not sure what to type first? Read A Beginner's Guide to Interactive Fiction. The Interactive Fiction Community Forum. Planet IF Blog Aggregator. Area IF Meetup Groups. Chicago Interactive Fiction Group. New York Interactive Fiction Group. The Boston IF...
koryheath.com
Blockers – Vagabond Gamer
http://www.koryheath.com/blockers
Design Thoughts From the Road. Blockers was previously published as Uptown. Which had a slightly different scoring rule. A Review by Shannon Appelcline. A Review by Tom Vasel. Game Design Kory Heath. Game Development Jacob Davenport, Dave Chalker, Kristin Matherly, John Cooper. Playtesting Stephen Glenn, Brian Leet, W. Eric Martin, Jared Scarborough, Alan Moon, Chris Welsh, Leo D. P. Things I’ve Created. The Chicken Game System. Proudly powered by WordPress.
michaelhilborn.com
The Mind of Michael D. Hilborn » Section 03
http://www.michaelhilborn.com/teaching-home/section-03
The Mind of Michael D. Hilborn. Random ramblings from a random rambler. Forms and an Introduction to CSS. In this section, we cover XHTML forms, from outside-in. We first discuss the magic of forms, how they send data to a web server with GET and POST methods, and we even take a peek at the data, actually see how web servers and web clients talk to each other in simple name-value pairs. PDF, 9.0 MB). XHTML Forms and Input. Fancy Form Design Using CSS. Return to teaching home. You may use these.
michaelhilborn.com
The Mind of Michael D. Hilborn » Section 05
http://www.michaelhilborn.com/teaching-home/section-05
The Mind of Michael D. Hilborn. Random ramblings from a random rambler. The Flow Is With You. In our third exploration of Cascading Style Sheets, we explore the foundations of CSS Layouts. CSS provides powerful tools to transform our structured XHTML into a beautiful document. But with great power comes great responsibility: There are many concepts and quirks to CSS layout, and it’s our duty to learn and control them. PDF, 7.1MB). CSS Layout and Formatting. Learn CSS Positioning in 10 Steps. Agile, Open ...
koryheath.com
Gum Drop – Vagabond Gamer
http://www.koryheath.com/gum-drop
Design Thoughts From the Road. Is an iOS game that I helped create at company called Playees, Inc. I was the lead game designer and sole programmer on the project. Ryan Umotoy. Did all the wonderful art and UI design. Michelle Hwang and Ken Yu-Chou managed the project and handled all the business stuff. Things I’ve Created. The Chicken Game System. Proudly powered by WordPress.
koryheath.com
Kory Heath – Vagabond Gamer
http://www.koryheath.com/author/admin
Design Thoughts From the Road. If you put a banana in a jar, and make a hole in the side of the jar that’s big enough for a monkey’s hand but not big enough for a banana, and affix the jar to a tree in a jungle, you’ll come back in the morning (so the myth goes) to find a poor little monkey clinging to the banana trapped by its own desires. But if they can’t be removed, what’s my goal as a game designer? Therefore, as I’m wandering through the jungle searching for a well-matched set,. The moment I do tha...
koryheath.com
Slow Internet Day – Vagabond Gamer
http://www.koryheath.com/slow-internet-day
Design Thoughts From the Road. Nobody texts you;. Email’s a chore;. Match dot rejects you;. And IM’s a bore. Poker’s not lawful;. Twitter’s a jerk;. Facebook’s awful;. You might as well work. Kory Heath ( with apologies to Dorothy Parker. April 4, 2014. April 4, 2014. Leave a Reply Cancel reply. Your email address will not be published. Required fields are marked *. Things I’ve Created. The Chicken Game System. Proudly powered by WordPress.
koryheath.com
My Imperfect Children – Vagabond Gamer
http://www.koryheath.com/my-imperfect-children
Design Thoughts From the Road. Cross that threshold, I shelve it. My beautiful children are Zendo. Why Did the Chicken…? Although these designs are “good enough” by my standards, they aren’t perfect. I thought it might be fun to write up a blog post detailing their imperfections as I see them. One of my biggest complaints about Zendo is that mondos and guessing stones aren’t meaningful enough. Another possible complaint about Zendo is that the downtime can be extreme. A related problem is that people som...
koryheath.com
Welcome – Vagabond Gamer
http://www.koryheath.com/welcome
Design Thoughts From the Road. Hi, I’m Kory Heath. Welcome to my new blog! I have a few year’s worth of pent-up thoughts to share about video game and board game design. Here they come. September 15, 2009. December 11, 2013. 14 thoughts on “Welcome”. September 20, 2009 at 5:02 pm. I’m searching for Zendo rules on your page, but didn’t find it. Can you help me? September 20, 2009 at 8:01 pm. October 8, 2009 at 2:03 am. What is your current thinking about the best endgame rules? October 9, 2009 at 1:11 am.
koryheath.com
Uncategorized – Vagabond Gamer
http://www.koryheath.com/category/uncategorized
Design Thoughts From the Road. If you put a banana in a jar, and make a hole in the side of the jar that’s big enough for a monkey’s hand but not big enough for a banana, and affix the jar to a tree in a jungle, you’ll come back in the morning (so the myth goes) to find a poor little monkey clinging to the banana trapped by its own desires. But if they can’t be removed, what’s my goal as a game designer? Therefore, as I’m wandering through the jungle searching for a well-matched set,. The moment I do tha...
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