glitchnap.com
Glitchnap – A Copenhagen-based band that makes games instead of records.A Copenhagen-based band that makes games instead of records.
http://www.glitchnap.com/
A Copenhagen-based band that makes games instead of records.
http://www.glitchnap.com/
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96 M●●●● Ave
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CANADA
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Contact Privacy Inc. Customer 0133710108
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Glitchnap – A Copenhagen-based band that makes games instead of records. | glitchnap.com Reviews
https://glitchnap.com
A Copenhagen-based band that makes games instead of records.
Glitchnap
http://www.glitchnap.com/press/sheet.php?p=GO_NUTS!!
Based in Copenhagen, Denmark. 24 June, 2014. A 4-player arcade game. Kick ball into other goals. Don't let the ball go into your goal. Go nuts. Is an exploration of visual excess and mechanical abuse. GO NUTS! Is a ballet conducted inside a mosh pit. GO NUTS! Is Hokra with thumb wars. GO NUTS! Up to 4 player local multiplayer chaos abuse. Can automatically fetch and play random Vines (short video loops) from Twitter and supports #custom #hashtags. Mads Johansen Lassen, Maaløe Maal. Also thanks to these f...
Glitchnap
http://www.glitchnap.com/press
Based in Copenhagen, Denmark. Press / Business Contact:. Pilestræde 43, 1. Glitchnap is a Copenhagen-based band that makes games instead of records. Their first project LAZA KNITEZ! A 4-player twitch arcade jousting/shooting game with a custom cocktail arcade cabinet made from several spare IKEA table parts won the 2012 Nordic Indie Sensation award, and spurred the team on to develop more games, arcades and exhibit their work to a larger, international audience. They have yet to regret that decision.
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2
Zumbie | joon.be
http://joon.be/portfolio/zumbie
Projects big and small. Press [X] To Give Up. Would You Change Your Life? Zumbie started out as a pet project, but turned into a Glitchnap project in early 2013. It brought us to GDC in spring 2013. It is currently under development, however there is a public demo available which was submitted to the Mozilla GameOn competition. Artwork by Mikkel Faurholm. Trailer by Pieter-Jan Van Damme. Nominated for International Mobile Game Award. 2013, Excellence in Innovation category. By Dev Karnal Fridén.
Inline horizon broadening games: interview with Joon - Lolology: a free trend chapter by Trendwolves - Inline horizon broadening games: interview with Joon
https://trendreport.trendwolves.com/subchapter/interview-joon
A glimpse into the future. Inline horizon broadening games: interview with Joon. From Antwerp, living in Reykjavik. While the game industry draws attention for its astonishing growth and the way it drives technological evolution, people often forget about the impact of the passion driven indie game scene. And helped to found House of Indie. A platform for independent game developers which organises the Indie Game Festival, Screenshake. And Nordic Game Conference. Carton boxes and baby buggies. What game ...
Bridges and Stitches: November 2014
http://zerbamine.blogspot.com/2014_11_01_archive.html
Friday, November 21, 2014. Finally, I can announce that I've been working on: Sentree. A Local Multiplayer Mobile game: sentree-game.com. With the amazing guys at Glitchnap. Along with audio wizard Martin Kvale. And vector connoisseur Liselore Goedhart. If you like yelling at your blind-folded friends (and honestly, who doesn't? This one's for you. The game will be released in 2015. More to come, very soon…! Tags: behind the scenes. Wednesday, November 12, 2014. Behind the Islands (II). Of the final piec...
Bridges and Stitches: Seeing in C#
http://zerbamine.blogspot.com/2015/03/seeing-in-c.html
Tuesday, March 3, 2015. Being in cocooning mode has been great for digging my teeth into Unity C#. After a handful of futile attempts at getting back into programming (not that I ever was that advanced before, but I have dabbled with GameMaker back in my PC days) and after having done artwork for two games (with Mudvark. I'm finally starting to see the light, in C#. And it's awesome! I've been working steadily on a little game idea with Unity 3D. From time to time. Tags: behind the scenes. I tried to com...
Maize Wallin - Past Projects - Maize Wallin
http://www.maizewallin.com/cv.html
Cross-discipline relationships (arts, physics, architecture, biology etc). Audience interface and interaction design. Musicianship in games, and audio systems. Composition and sound design. Interdisciplinary collaboration, games and new media. Audio, video, lighting hardware and software. Digital collaboration tools including online and software. Bachelor of Fine Arts (contemporary music – interactive composition) Victorian College of the Arts University of Melbourne Nov 2014. Composer and audio manager.
Local Exclusive: LAZA KNITEZ!! – Winnitron Edition | Winnitron Belgium
http://winnitron.be/uncategorized/local-exclusive-laza-knitez-winnitron-edition
Local Exclusive: LAZA KNITEZ! 8211; Winnitron Edition. Has been ported for the Winnitron! 2 ULTRANOBLE WARRIORZ FROM THE TECHNOFUTURE MEET ON A FIELD OF MINDBLOWING HYPERCOMBAT TO DECIDE THE FATE OF ALL POSSIBLE FUTURES! An intense deathmatch game originally designed for PRESS X. A 4 player coffee table arcade. April 28, 2013. Antwerp Convention Pics →. Leave a Reply Cancel reply. Your email address will not be published. Required fields are marked *. You may use these.
Put some verbs in your game | Coffee Powered Machine
http://coffeepoweredmachine.com/put-some-verbs-in-your-game
Put some verbs in your game! On Mar 25, 2015 in Blog. It’s been a while since we last talked! Actually… we kinda talked last week. Last weekend we had the great honor of showing off Okhlos’ at the EGX Rezzed event in London! Well, actually, we weren’t there personally, but the game was! It was an amazing opportunity for Okhlos and we want to give a big thanks to Dan Da Rocha. And Dom for taking care of our little game during its trip to England and for helping us make this happen! You guys are amazing!
Exile Game Jam – Spring 2013 – simon.com.mt
http://simon.com.mt/thoughts/exile-game-jam-spring-2013
Simon Cutajar's Portfolio Site. Exile Game Jam – Spring 2013. May 8, 2013. After the incredible experience that was the Autumn 2012 Exile Game Jam. I most certainly couldn’t miss the Spring 2013 edition of the jam! And the Vallekilde Højskole. The Exile Game Jam. Is a small 5 day game jam hosted at the Vallekilde Højskole in Hørve, Vestsjælland. IPads and other mobile devices, and the highlight of the game jam, the Oculus Rift. Also lent us two to develop on. Even though it’s still a developer ...This wa...
Bridges and Stitches: March 2015
http://zerbamine.blogspot.com/2015_03_01_archive.html
Tuesday, March 3, 2015. Being in cocooning mode has been great for digging my teeth into Unity C#. After a handful of futile attempts at getting back into programming (not that I ever was that advanced before, but I have dabbled with GameMaker back in my PC days) and after having done artwork for two games (with Mudvark. I'm finally starting to see the light, in C#. And it's awesome! I've been working steadily on a little game idea with Unity 3D. From time to time. Tags: behind the scenes. 3D low-poly wi...
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GLITCH MOUTH: Hip Hop from Hartford and Brooklyn
We need a singer! Posted: July 29, 2015. We’re in need of a new singer and a new friend. (And hey why not- a new soulmate). If you can sing, and want to live and breath hip-hop with us, email us at: glitchmouth@gmail.com. Subject= “Singer”. Here’s our shitty Craigslist ad: http:/ hartford.craigslist.org/muc/5143752686.html. EP Now Available on Cassette. Posted: November 17, 2014. They’re going for only $5 plus come with a digital download as well so it ain’t something you can beat. Posted: October 9, 2014.
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Zabezpieczenie auta przed kradzieżą. Lipiec 1st, 2013. Komentowanie nie jest możliwe. A może zastosować ogrzewanie podłogowe. Lipiec 1st, 2013. Komentowanie nie jest możliwe. Kiedy rozpocząć budowę domu. Lipiec 1st, 2013. Komentowanie nie jest możliwe. Jak prawidłowo położyć elewację. Lipiec 1st, 2013. Komentowanie nie jest możliwe. Ogrodzenie posesji ostatni etap budowy domu. Lipiec 1st, 2013. Komentowanie nie jest możliwe. Budowa ścian zewnętrznych w wersji oszczędnościowej. Lipiec 1st, 2013. Kiedy roz...
MOGA: Museum of Glitch Aesthetics
Lake District Walk: Augmented Video Reality. Lake District Walk: Code Mosh. Lake District Walk: Raw Source. The Flow of Data Captured in an Idyllic Scene. More Data Under the Bridge. The Water of Information. The Comedy of Errors. Getting Lost (The Long Dérive). From the Museum of Glitch Aesthetics catalog:. Whereas it's true that the avant-garde artists and writers of the 20th century served a variety of artistic, social and political purposes, The Artist 2.0 is historically canonized in the.
GlitchMutt (Alihya) - DeviantArt
Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')" class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Join DeviantArt for FREE. Forgot Password or Username? Digital Art / Hobbyist. Deviant for 7 Months. 1 Month Core Membership. February 19, 2002. Last Visit: 26 minutes ago. Deviant since Jun 8, 2016.
Gl*itch Nails
Because life deserves to be in technicolor. Saturday, September 15, 2012. Purple Nails: 31 Day Challenge and Acetone DISASTER! I wanted to do something with glitter and this is what happened. I did purple and not violet nails but oh well. Now this color looks very purple in the bottle and very purple in certain lighting and then very blue in other lighting as you can see in the coming up pictures but I went with it as purple. On top is a lovely goldish bronze glitter from Sinful Colors. I dipped my brush...
Glitchnap – A Copenhagen-based band that makes games instead of records.
A minimalistic, 2D Rubik’s cube-like puzzle game. In Invert you press buttons surrounding a tile grid that flip a certain pattern of tiles. Your goal is to make all tiles the same color using as few moves as possible. Easy to solve, but hard to solve well. Follow Glitchnap on Twitter.
GlitchNeko (Katrina F) - DeviantArt
Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')" class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Join DeviantArt for FREE. Forgot Password or Username? Imma teach u how 2 luv. Deviant for 10 Months. 5 Month Core Membership. Last Visit: 1 month ago. This deviant's activity is hidden. A Message F...
Glitchness (Deidre) | DeviantArt
Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Traditional Art / Professional. Deviant for 13 Years. This deviant's full pageview. Last Visit: 160 weeks ago. This is the place where you can personalize your profile! By moving, adding and personalizing widgets. You can drag and drop to rearrange. You can edit widgets to customize them. The bottom has widgets you can add! We've split the page into zones!
Glitch News
Isn’t this great? January 26, 2015. January 26, 2015. Welcome to WordPress. This is your first post. Edit or delete it, then start blogging! January 25, 2015. Proudly powered by WordPress.
Glitch News
36578;覆直前、傾き始めた中央桟橋(30日午前、国土交通省関東地方整備局提供). Posted 3 years ago. 12479;モリさん. Posted 3 years ago. 20013;華料理店の外壁やひさしが崩れ、通行人が負傷した現場(30日午後5時9分、横浜中華街で). Posted 3 years ago. 12496;ストにスポンサーのシールを貼っただけの姿で前日計量に臨んだ高野人母美(北野浩之撮影). Posted 3 years ago. 12300;花子とアン」に主演する吉高由里子(寺河内美奈撮影). Posted 3 years ago. Posted 3 years ago. Posted 3 years ago. Posted 3 years ago. Posted 3 years ago. Posted 3 years ago. Next page →. 2010 2018 Powered by Tumblr.
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