javier-lajara.com
Javier Garcia-Lajara | 3D artExperienced Game Lead, Manager and Technical Artist
http://www.javier-lajara.com/
Experienced Game Lead, Manager and Technical Artist
http://www.javier-lajara.com/
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Javier Garcia-Lajara | 3D art | javier-lajara.com Reviews
https://javier-lajara.com
Experienced Game Lead, Manager and Technical Artist
Escaneado 3d | Javier García-Lajara
http://www.javier-lajara.com/tag/escaneado-3d
A day at the Museo Arqueológico Nacional (Scanning the spanish archeological heritage). 10 Dec , 2014. Since I can remember, I am an archaeology lover. That what took me to the Spanish National Archaeology Museum in Madrid, a marvellous place full of beautiful pieces of our history. So, it was time to take some pictures and then, back home, process them to generate 3d models. Check the results: La […]. Follow me on Linkedin. Follow me on Twitter. Tweets por @Prf Moriarty.
Unreal Engine 4 Lighting test |
http://www.javier-lajara.com/unreal-engine-ftw
Unreal Engine Lighting Test. 5 Sep , 2014. As a learning process of UE4, I ve started a scene to try the power of lighting in this marvelous engine. Part of the process explaining in layers:. And here is an update in the form of a video:.
Playing around with Photogrammetry |
http://www.javier-lajara.com/playing-around-with-photogrammetry-for-environments
Playing around with Photogrammetry for environments. 21 Aug , 2014. After a while without testing anything new, I ve finally found some time to play with something that should be very useful for my realtime environments projects, Photogrammetry. This technology, explained in a quick way, allow us to generate a 3D model from a set of images taken from a real location. The images must overlap between them. Over the 3D space, and from there, generate the mesh and textures of the final model. 265K polígonos ...
Fotogrametria | Javier García-Lajara
http://www.javier-lajara.com/tag/fotogrametria
A day at the Museo Arqueológico Nacional (Scanning the spanish archeological heritage). 10 Dec , 2014. Since I can remember, I am an archaeology lover. That what took me to the Spanish National Archaeology Museum in Madrid, a marvellous place full of beautiful pieces of our history. So, it was time to take some pictures and then, back home, process them to generate 3d models. Check the results: La […]. Follow me on Linkedin. Follow me on Twitter. Tweets por @Prf Moriarty.
Experience | Javier García-Lajara
http://www.javier-lajara.com/curriculum
In art / animation production since 1998. 9 years as Art Team Manager and Art Lead. Desktop, Mobile and Console development experience. Several Shipped AAA titles at world-class studios. Actually working with Unity3D and Unreal Engine 4. Tracking, scheduling and localization management. Conflict resolution and problem solving skills. IOS/Android/Facebook) Lead Artist (Unusual Studios 2014). Basket Dudes 3P Shot Duel. IOS) Lead Artist (Bitoon Games 2012). PC/MAC) Lead Artist (Bitoon Games 2011). Técnico S...
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Dissecting Koola’s UE4 Archviz Magic | Moritz Weller CGI & Photography
https://moritzweller.wordpress.com/2014/09/25/dissecting-koolas-ue4-archviz-magic
Moritz Weller CGI and Photography. Thoughts on 3D Workflows, Postproduction and more. Sync your C4D Content Browser across Workstations. Visual Development by Epic Games in UE4 →. Dissecting Koola’s UE4 Archviz Magic. If you’re into Archviz stuff, it’s likely you did not get around seeing some of Koola’s recent work in Unreal Engine 4. Rendered with V-Ray) from 2009. After attracting quite some attention in his WIP thread. This is also one of the core strenghts of UE4, which allows in-depth realtime Post...
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XAVI JHULIOS
Viernes, 3 de marzo de 2017. COMO GANAR DINERO EN INTERNET Y. En esta entrada veremos las diferentes paginas reales que ofrecen dinero por internet. Al revisar la red hay un sin fin de opciones para ganar dinero mediante Internet, deben saber que ninguna es rápida y tienen que tener paciencia a continuación veremos las mas conocidas y las mas seguras:. Primero instala la aplicacion desde el google play. Les dejo el link. Https:/ play.google.com/store/apps/details? Id=com.whaff.whaffapp&hl=es 419. Ya sabe...
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Javier Keller - Software Engineering
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INFORMATICA PARA TODOS
Entra,quedate y aprende informatica. Miércoles, 13 de abril de 2011. La tecnología de Hoy. Que beneficios has obtenido? Que aportación puedes hacer? Enviar por correo electrónico. Bienvenidos a mi Blog. Aqui encontraras toda la información necesaria para tus apuntes, tareas, trabajos, manuales, y podras visualizar la agenda de trabajo segun la materia que estes cursando. Enviar por correo electrónico. Clasificación de la memoria de la PC. Enviar por correo electrónico. Enviar por correo electrónico.
Javier Garcia-Lajara | 3D art
Shading & Lighting. Browse my gallery of recent freenlace projects. I did over the last 3 years. High quality visuals for Games and Virtual Reality. Scanning for Games and Real-Time applications. Over 20 years of experience in the Video Games industry. Browse my gallery of recent freenlace projects I did over the last 3 years. Animation / Virtual Reality. El Ministerio del Tiempo VR: Salva el tiempo. Video Games / Virtual Reality. 8220;TOMORROW” Virtual Reality experience. Animation / Virtual Reality.
Javier Lara
Martes, 4 de febrero de 2014. Gareth Loy: Musimathics: The Mathematical Foundations of Music, Vol. 1-2 (2006). Gareth Loy: Musimathics: The Mathematical Foundations of Music, Vol. 1-2 (2006). El volumen 1 aborda la teoría musical y los fundamentos del sonido, así como las relaciones básicas de la música con las matemáticas y la física. Si dan clases de música o ingeniería de audio, el carácter didáctico de este par de libros les será de gran ayuda. Enlaces a esta entrada. Enviar por correo electrónico.
Javier Lara – música // diseño sonoro // gestión cultural
Música / diseño sonoro / gestión cultural. 19 febrero, 2018. 6 febrero, 2018. 8220;Aré”, a la venta en Bandcamp. 25 noviembre, 2017. Nuevo EP disponible en Bandcamp a partir del próximo sábado 25 de noviembre. El siguiente playlist contiene videos del proceso en vivo de los 6 tracks que integran el EP. 24 noviembre, 2017. 21 noviembre, 2017. Laqueus a la venta en Bandacamp. 24 noviembre, 2017. 23 noviembre, 2016. Foto: Astrolab-iO @ ArsFutura. 21 noviembre, 2016. Sitio web de Astrolab-iO.
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