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THE ART OF KEO SAR

THE ART OF KEO SAR. 3D ART, CONCEPTS, STUDIES, SKETCHES. Friday, February 22, 2013. Friday, June 22, 2012. Wednesday, June 13, 2012. Screens from my valley post UDk project. Wednesday, May 9, 2012. Starting Over: Scene Studies. Monday, April 9, 2012. Building from my WildWest Project in UDK. The vertex count on the buildings are a tad higher because I'm trying to take advantage of the rad vertex painting in UDK. Thursday, November 17, 2011. WIP of a SyFy Project I'm working on :). Friday, October 21, 2011.

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THE ART OF KEO SAR | keosar.blogspot.com Reviews
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THE ART OF KEO SAR. 3D ART, CONCEPTS, STUDIES, SKETCHES. Friday, February 22, 2013. Friday, June 22, 2012. Wednesday, June 13, 2012. Screens from my valley post UDk project. Wednesday, May 9, 2012. Starting Over: Scene Studies. Monday, April 9, 2012. Building from my WildWest Project in UDK. The vertex count on the buildings are a tad higher because I'm trying to take advantage of the rad vertex painting in UDK. Thursday, November 17, 2011. WIP of a SyFy Project I'm working on :). Friday, October 21, 2011.
<META>
KEYWORDS
1 zbrush warm ups
2 posted by
3 keokodorm sar
4 no comments
5 le war shield
6 udk foliage
7 older posts
8 heykeo
9 keokodormsar@gmail com
10 followers
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zbrush warm ups,posted by,keokodorm sar,no comments,le war shield,udk foliage,older posts,heykeo,keokodormsar@gmail com,followers
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THE ART OF KEO SAR | keosar.blogspot.com Reviews

https://keosar.blogspot.com

THE ART OF KEO SAR. 3D ART, CONCEPTS, STUDIES, SKETCHES. Friday, February 22, 2013. Friday, June 22, 2012. Wednesday, June 13, 2012. Screens from my valley post UDk project. Wednesday, May 9, 2012. Starting Over: Scene Studies. Monday, April 9, 2012. Building from my WildWest Project in UDK. The vertex count on the buildings are a tad higher because I'm trying to take advantage of the rad vertex painting in UDK. Thursday, November 17, 2011. WIP of a SyFy Project I'm working on :). Friday, October 21, 2011.

INTERNAL PAGES

keosar.blogspot.com keosar.blogspot.com
1

THE ART OF KEO SAR: Starting Over: Scene Studies

http://www.keosar.blogspot.com/2012/05/starting-over-scene-studies.html

THE ART OF KEO SAR. 3D ART, CONCEPTS, STUDIES, SKETCHES. Wednesday, May 9, 2012. Starting Over: Scene Studies. Subscribe to: Post Comments (Atom). View my complete profile. Simple template. Powered by Blogger.

2

THE ART OF KEO SAR: Building from my WildWest Project in UDK

http://www.keosar.blogspot.com/2012/04/building-from-my-wildwest-project-in.html

THE ART OF KEO SAR. 3D ART, CONCEPTS, STUDIES, SKETCHES. Monday, April 9, 2012. Building from my WildWest Project in UDK. The vertex count on the buildings are a tad higher because I'm trying to take advantage of the rad vertex painting in UDK. Subscribe to: Post Comments (Atom). View my complete profile. Simple template. Powered by Blogger.

3

THE ART OF KEO SAR: Screens from my valley post UDk project

http://www.keosar.blogspot.com/2012/06/screens-from-my-valley-post-udk-project.html

THE ART OF KEO SAR. 3D ART, CONCEPTS, STUDIES, SKETCHES. Wednesday, June 13, 2012. Screens from my valley post UDk project. Subscribe to: Post Comments (Atom). View my complete profile. Simple template. Powered by Blogger.

4

THE ART OF KEO SAR: WIP of a SyFy Project I'm working on :)

http://www.keosar.blogspot.com/2011/11/wip-of-syfy-project-im-working-on.html

THE ART OF KEO SAR. 3D ART, CONCEPTS, STUDIES, SKETCHES. Thursday, November 17, 2011. WIP of a SyFy Project I'm working on :). Subscribe to: Post Comments (Atom). View my complete profile. Simple template. Powered by Blogger.

5

THE ART OF KEO SAR: Le War Shield!

http://www.keosar.blogspot.com/2012/06/le-war-shield.html

THE ART OF KEO SAR. 3D ART, CONCEPTS, STUDIES, SKETCHES. Friday, June 22, 2012. Subscribe to: Post Comments (Atom). View my complete profile. Simple template. Powered by Blogger.

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projectsanford.blogspot.com projectsanford.blogspot.com

Art Thoughts: Belgrade Building.

http://projectsanford.blogspot.com/2009/01/belgrade-building.html

Just postings some of my 3d work and non work related stuff. Enjoying the journey. Friday, January 9, 2009. Part of my quest to learn some new tools including mental ray. I wanted to do something a little more focused, with less props and. So my journey begins on a new still. Pretty early still, but i'm excited. Labels: belgrade bombed out. Subscribe to: Post Comments (Atom). I'm a 3d artist who sometimes dreams of being a 2d artist and or a tech artist. The Pixelyard - School of Art.

projectsanford.blogspot.com projectsanford.blogspot.com

Art Thoughts: ideas ideas

http://projectsanford.blogspot.com/2010/03/ideas-ideas.html

Just postings some of my 3d work and non work related stuff. Enjoying the journey. Tuesday, March 23, 2010. Starting to just block in some colors and get my uv's set. This project is quickly getting out of hand.I did a quick draw over. I'm thinking of doing some kind of mechanical future hand. That's attacking a super hero.protecting some kind of device in the building. Adding ambition to an already ambitious project. Labels: projects 3d zbrush. Hell yeah, giant robot hand! March 25, 2010 at 12:38 AM.

projectsanford.blogspot.com projectsanford.blogspot.com

Art Thoughts: continued model from the past.

http://projectsanford.blogspot.com/2010/03/continued-model-from-past.html

Just postings some of my 3d work and non work related stuff. Enjoying the journey. Wednesday, March 10, 2010. Continued model from the past. After a long break on personal 3d projects, i'm back to the lab. Subscribe to: Post Comments (Atom). I'm a 3d artist who sometimes dreams of being a 2d artist and or a tech artist. The Pixelyard - School of Art. Messing around with zbrush. Testing out depth of field t2i. Continued model from the past. 3d artist/Tech nerd/Wanna be concept/Jack of all trades.

projectsanford.blogspot.com projectsanford.blogspot.com

Art Thoughts: Game

http://projectsanford.blogspot.com/2011/03/game.html

Just postings some of my 3d work and non work related stuff. Enjoying the journey. Tuesday, March 15, 2011. Subscribe to: Post Comments (Atom). I'm a 3d artist who sometimes dreams of being a 2d artist and or a tech artist. The Pixelyard - School of Art. 3d artist/Tech nerd/Wanna be concept/Jack of all trades. View my complete profile.

projectsanford.blogspot.com projectsanford.blogspot.com

Art Thoughts: personal project

http://projectsanford.blogspot.com/2009/03/personal-project.html

Just postings some of my 3d work and non work related stuff. Enjoying the journey. Thursday, March 12, 2009. Low poly max, hand panted texture fun. Labels: 3dmax painted textures blah. March 16, 2009 at 4:02 PM. What software do you use? April 21, 2009 at 1:13 PM. Yeah that is 3dstudio max,. May 27, 2009 at 9:50 PM. Subscribe to: Post Comments (Atom). I'm a 3d artist who sometimes dreams of being a 2d artist and or a tech artist. The Pixelyard - School of Art. View my complete profile.

projectsanford.blogspot.com projectsanford.blogspot.com

Art Thoughts: belgrade continued.

http://projectsanford.blogspot.com/2009/01/belgrade-continued.html

Just postings some of my 3d work and non work related stuff. Enjoying the journey. Wednesday, January 14, 2009. I got another night between teaching, to work on stuff for a couple of hours. Alot of fun, but still a long way to go. Mayhem and yes even destruction is always good subject matter. January 15, 2009 at 7:21 AM. Keep em comin dood! January 28, 2009 at 5:39 PM. Subscribe to: Post Comments (Atom). I'm a 3d artist who sometimes dreams of being a 2d artist and or a tech artist. Wire of random jungle.

projectsanford.blogspot.com projectsanford.blogspot.com

Art Thoughts: more Rzone 2004

http://projectsanford.blogspot.com/2008/10/more-rzone-2004.html

Just postings some of my 3d work and non work related stuff. Enjoying the journey. Tuesday, October 28, 2008. A series of in pre-render cinematics were planned for the game. A did a ton of tests trying to get different surfaces to look reflective. October 31, 2008 at 1:46 PM. November 18, 2008 at 5:15 AM. Subscribe to: Post Comments (Atom). I'm a 3d artist who sometimes dreams of being a 2d artist and or a tech artist. The Pixelyard - School of Art. Last building i promise. Kickin it old school.

projectsanford.blogspot.com projectsanford.blogspot.com

Art Thoughts: raw test blah

http://projectsanford.blogspot.com/2010/05/raw-test-blah.html

Just postings some of my 3d work and non work related stuff. Enjoying the journey. Wednesday, May 26, 2010. Just testing out some slow mo. Subscribe to: Post Comments (Atom). I'm a 3d artist who sometimes dreams of being a 2d artist and or a tech artist. The Pixelyard - School of Art. 3d artist/Tech nerd/Wanna be concept/Jack of all trades. View my complete profile.

projectsanford.blogspot.com projectsanford.blogspot.com

Art Thoughts: testing out depth of field t2i

http://projectsanford.blogspot.com/2010/03/testing-out-depth-of-field-t2i.html

Just postings some of my 3d work and non work related stuff. Enjoying the journey. Saturday, March 13, 2010. Testing out depth of field t2i. Just learning to shoot, getting a handle on my settings. Subscribe to: Post Comments (Atom). I'm a 3d artist who sometimes dreams of being a 2d artist and or a tech artist. The Pixelyard - School of Art. Messing around with zbrush. Testing out depth of field t2i. Continued model from the past. 3d artist/Tech nerd/Wanna be concept/Jack of all trades.

projectsanford.blogspot.com projectsanford.blogspot.com

Art Thoughts: more video tests

http://projectsanford.blogspot.com/2010/08/more-video-tests.html

Just postings some of my 3d work and non work related stuff. Enjoying the journey. Wednesday, August 18, 2010. September 4, 2010 at 11:42 PM. Subscribe to: Post Comments (Atom). I'm a 3d artist who sometimes dreams of being a 2d artist and or a tech artist. The Pixelyard - School of Art. 3d artist/Tech nerd/Wanna be concept/Jack of all trades. View my complete profile.

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THE ART OF KEO SAR

THE ART OF KEO SAR. 3D ART, CONCEPTS, STUDIES, SKETCHES. Friday, February 22, 2013. Friday, June 22, 2012. Wednesday, June 13, 2012. Screens from my valley post UDk project. Wednesday, May 9, 2012. Starting Over: Scene Studies. Monday, April 9, 2012. Building from my WildWest Project in UDK. The vertex count on the buildings are a tad higher because I'm trying to take advantage of the rad vertex painting in UDK. Thursday, November 17, 2011. WIP of a SyFy Project I'm working on :). Friday, October 21, 2011.

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