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mohammadshaker.com

Mohammad Shaker

I'm who I'm

http://www.mohammadshaker.com/

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CONTACTS AT MOHAMMADSHAKER.COM

Noor Shaker

amagerb●●●●●●●68, 508

Cop●●●gen , CPH, 2300

Denmark

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Noor Shaker

amagerb●●●●●●●68, 508

Cop●●●gen , CPH, 2300

Denmark

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no●●●●●●●●●@gmail.com

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Noor Shaker

amagerb●●●●●●●68, 508

Cop●●●gen , CPH, 2300

Denmark

45.2●●●●9858
no●●●●●●●●●@gmail.com

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PAGE TITLE
Mohammad Shaker | mohammadshaker.com Reviews
<META>
DESCRIPTION
I'm who I'm
<META>
KEYWORDS
1 skip to content
2 mohammad shaker
3 search for
4 menu
5 publications
6 games
7 thex on android
8 flopp on android
9 time shifts
10 ggbox
CONTENT
Page content here
KEYWORDS ON
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skip to content,mohammad shaker,search for,menu,publications,games,thex on android,flopp on android,time shifts,ggbox,reactive music canvas,spectre,syncseven on android,next,inversion,collapse,projects,infinite spelunky,selene framework,ropossum framework
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Mohammad Shaker | mohammadshaker.com Reviews

https://mohammadshaker.com

I'm who I'm

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1

GGBoxTT

https://mohammadshaker.com/ggboxtt.html

GGBoxTT] is now GGBox: Time Shifts. Go play it here.

2

Strong Emotions

https://mohammadshaker.com/strongemotions.html

Streak on the Norm. Strong Emotions was born out my own feelings, how I think about life and design. It will always be about emotions. It will always challenge the norm. It will always be Rebellious.

3

Courses and Seminars

https://mohammadshaker.com/coursesandseminars.html

Here you can find links to talks, seminars, presentations and courses I taught and learnt My Books of the Year. All my presentations are uploaded to my slideshare page. Game Development with Unity3D. Android Programming and Cloud. Interaction Design Crash Course. Mobile Software Engineering Crash Course. C NET Windows Forms. C# Advanced and .NET Techniques. Windows Presentation Foundation [WPF]. Intro to Event-driven Programming and Forms with Delphi. 2015] SyncSeven: A Music-based Generated Game. 2012] ...

4

Collapse

https://mohammadshaker.com/collapse.html

Play the soft prototype of C o l l a p s e. A game with only one color scale, gray? Who said it can't be beautiful! Is a cool 3 matcher, swipe game with a cool feel, look and taste!

5

iNversion

https://mohammadshaker.com/inversion.html

Play the first prototype of iNversion. Is one-of-a-kind endless puzzle game built on top of BRAVE. Framework. iNversion uses an inverse game mechanics to NEXT, giving itself a new fresh look, feel and experience. Proven that NEXT and iNversion can make you smarter! OK, OK just kidding, again. ummm, or am I? You will be able to play both them on your mobile device soon! Loving iNversion and didn't try NEXT yet?

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LINKS TO THIS WEBSITE

noorshaker.com noorshaker.com

Projects

http://www.noorshaker.com/projects.html

SyncSeven: A Procedurally Generated Music-Based Game for Android. In collaboration with Mohammad Shaker. Ropossum: A Mixed-Initiative tool for Evolving Playable Content for Physics-Based Games. In collaboration with Mohammad Shaker. This project investigates the use of different machine learning and procedural content generation techniques to generate endless variations of playable content for a clone of the popular physics-based puzzle game. Adaptive Game Content Generation. Designed by Mohammad Shaker.

noorshaker.com noorshaker.com

Publications

http://www.noorshaker.com/publications.html

Noor Shaker, Julian Togelius and Mark J. Nelson, Procedural Content Generation in Games, A textbook and and overview of current research. Springer, to appear. Julian Togelius, Georgois N. Yannakakis, Sergey Karakovskiy and Noor Shaker. Assessing Believability. N Hingston (Ed.) Believablility in Computer Games, 2011. Springer-Verlag. Mohammad Shaker, Ismaeel Abuabdallah, Mehdi Zonjy, and Mhd Hasan Sarhan and Noor Shaker. Personalizing Content Generation in First Person Shooter Games. AI Magazine, 2013.

noorshaker.com noorshaker.com

Demos

http://www.noorshaker.com/demos.html

Here are some demos I worked on for player modeling, personalizing player experience and automatic content generation. Feel free to play and have fun. A variant of the game Super Tux, let the game assess your emotional state using neuro models. The models are trained on hundreds of players to approximate the relationship between game content and player behavior. These models are then used to predict your emotional state based on your playing style and the content of the level. Designed by Mohammad Shaker.

noorshaker.com noorshaker.com

Funding

http://www.noorshaker.com/funding.html

I have recently received a funding for an FTP research project: PlayGALe - Playful Games with Active Learning. 2014-2017. The project is funded by the Danish Agency for Science, Technology and Innovation. DFF 1337-00172. The budget is 370000 . More information can be found here. Designed by Mohammad Shaker. Strong Emotions , 2015.

mohammadshakergtr.wordpress.com mohammadshakergtr.wordpress.com

Two new prototypes are available for free play! – Mohammad Shaker

https://mohammadshakergtr.wordpress.com/2015/07/17/718

I Am Who I Am. Two new prototypes are available for free play! July 17, 2015. May 29, 2016. And let me know what you think, probably best on twitter. Is a procedurally generated, music game, controlling a Box trying to survive a level, pretty simple stuff for now. Adds time scale manipulation to the formula. So, you are controlling both. The box AND the time. To better survive the savage black eaters! I loooove time scale in games and the result is absolutely gorgeous! Love u all, have fun! On Persistane...

mohammadshakergtr.wordpress.com mohammadshakergtr.wordpress.com

My New Website! – Mohammad Shaker

https://mohammadshakergtr.wordpress.com/2014/07/14/my-new-website

I Am Who I Am. July 14, 2014. May 29, 2016. I don’t know but I somehow forgot to publish a post of my new website ( http:/ mohammadshaker.com/. That I launched earlier this month. Hope it’ll be a lot of fun, and well, GAMES! I grouped everything there, my main projects, seminars, courses, .etc. I will also publish alpha releases of my new games there for free for everyone to play. Go visit it and you’ll play NEXT soon! First look on some graphics of my “NEXT” upcoming game! Leave a Reply Cancel reply.

noorshaker.com noorshaker.com

Competition

http://www.noorshaker.com/competition.html

The Platformers AI Competition. Im the main organizer of the Platformer AI Competition, held with main game conferences such as EvoStar and CIG. You can read more about the competition here. And you can follow the links below to try some of the tracks. Download the jar file. Double click on it. Play a seriese of Infinite Tux games generated to match your experience and skills, answer a few questions about your playing experience after each pair of games. Designed by Mohammad Shaker. Strong Emotions , 2015.

lynura.com lynura.com

Demos

http://www.lynura.com/demos.php

Here are some demos I worked on for player modeling, personalizing player experience and automatic content generation. Feel free to play and have fun. A variant of the game Super Tux, let the game assess your emotional state using neuro models. The models are trained on hundreds of players to approximate the relationship between game content and player behavior. These models are then used to predict your emotional state based on your playing style and the content of the level. Designed by Mohammad Shaker.

lynura.com lynura.com

Platformer Experience Dataset

http://www.lynura.com/dataset.php

There are fifty eight volunteers participated in the recording sessions (28 male, with player age ranging from 22 to 48 years), which took place in Denmark (with participants of different ethnic backgrounds) and Greece (with mostly Greek participants). Participants played a total of 321 games (more than 6 hours of recording in total). Players played level A and had three chances to finish it after which they were presented with a rating questionnaire which asked them to report their level of. The logged ...

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پورتال دانشگاه پیام نور-زیرپورتال محمدشهر

دانشجويان مركز كرج محل تشكيل كلاس محمدشهر. از دانشجويان ورودي 91 مركز كرج كه محل تشكل كلاسهايشان محمدشهر مي باشد خواهشمند است جهت هر گونه كار اداري و تشكيل پرونده به مركز كرج مراجعه كنند،فقط محل تشكيل كلاسها در اين واحد مي باشد. برنامه كلاسي نيمسال اول 92-91. مجری سایت : شرکت سیگما.

mohammadshahr.com mohammadshahr.com

Domain Default page

If you are seeing this message, the website for is not available at this time. If you are the owner of this website, one of the following things may be occurring:. You have not put any content on your website. Your provider has suspended this page. Please login to to receive instructions on setting up your website. This website was created using our Parallels Plesk product. We offer a full line of Billing, Sitebuilder and cloud computing tools. Please visit www.parallels.com. To find out more information.

mohammadshahsavan.blogfa.com mohammadshahsavan.blogfa.com

وبلاگ محمد شاهسون

مصاحبه و گفت و گو با ستارگان سینما. سریالهای طنز نوروز 93. با سلام به همه ی شما همراهان همیشگی وبلاگ محمد شاهسون امروز با به آپ در مورد سریال های طنز نوروز در خدمت شما دوستان عزیز هستم،منتظر نظر های زیباتون هستم. تلویزیون در نوروز ۹۳ قصد دارد چهار مجموعه نمایشی را از شبکههای خود به روی آنتن ببرد که همگی از فضایی طنز برخوردارند و با نزدیک شدن به ایام عید همچنان در مرحله تولید قرار دارند. خوب، بد، زشت سریال نوروزی شبکه دو سیما نیز به کارگردانی منوچهر هادی و تهیهکنندگی علیرضا سبط احمدی ساخته میشود و هر شب س...

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BLOGFA.COM

از ارائه خدمات در این آدرس به یکی از دلایل زیر معذوریم. تخطی از قوانین و توافقنامه استفاده از خدمات سایت. دستور مراجع قانونی جهت مسدود سازی وبلاگ. انتشار محتوای غیر اخلاقی یا محتوایی که براساس قوانین کشور تخلف است.

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Roomfa - Blog Not Found

ممکن است آدرس وبلاگ را اشتباه وارد کرده باشید و یا وبلاگ توسط مدیر از سیستم حذف شده باشد .

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Mohammad Shaker

I'm who I'm. Paper Ski on Android. Weebee on a Mission. Utilizing Kinect Control for a More Immersive Interaction with 3D Environment. RFID Real-time 3D Tracking and Management System. Car Physics Simulation with ABS, ESP and GPS Systems. STYX Engine, Personalization in FPS Games. CRUST: A 2D and 3D Physics Engine. Game Development and Design. UI/UX Designer of Menura. June 24, 2017. June 24, 2017. الأسبوع 07: “لاااا بجد”. إذا لم تقرأ 100 ختم في رمضان فأنت لست بالشخص الجيد. June 19, 2017. June 20, 2017.

mohammadshakergtr.wordpress.com mohammadshakergtr.wordpress.com

Mohammad Shaker | I Am Who I Am

I Am Who I Am. Monopoly 0-1, Your Startup and Monopoly – احتكار صفر واحد! هل يجب على شركتك الناشئة أن تحتكر لتنجح؟ August 16, 2015. August 16, 2015. هل الاحتكار هو سر الشركات االناشئة لناجحة؟ هل يجب أن تحتكر لتنجح؟ الاحتكار هنا ليس بالمعنى السيء الذي تتخيله أو بالأحرى ليس هنا بالمعنى الحرفي للاحتكار. كتاب Zero to One (من صفر إلى واحد) ل Peter Theil في 2014 أحد مؤسسي Pay Pal و Palantir (إقرأ عن هذه الشركة الرائعة أكثر هنا. قائم بالكامل على فكرة الاحتكار. ولكن، ما هو الاحتكار الذي يقصده؟ بدون الأسئلة الساب...

mohammadshamose.tebyan.net mohammadshamose.tebyan.net

ساخت لوگو و بنر رايگان

ساخت لوگو و بنر رايگان. ساخت لوگو و بنر. موسسه فرهنگی و اطلاع رسانی تبیان. ازتاریخ 1390/11/8 تا تاریخ 1390/11/14. ازتاریخ 1388/06/15 تا تاریخ 1388/06/21. ازتاریخ 1388/06/8 تا تاریخ 1388/06/14. ازتاریخ 1388/06/1 تا تاریخ 1388/06/7. ازتاریخ 1388/05/15 تا تاریخ 1388/05/21. ازتاریخ 1388/05/8 تا تاریخ 1388/05/14. ازتاریخ 1388/05/1 تا تاریخ 1388/05/7. ازتاریخ 1388/04/22 تا تاریخ 1388/04/28. ازتاریخ 1388/04/15 تا تاریخ 1388/04/21. ازتاریخ 1388/04/1 تا تاریخ 1388/04/7. تعداد بازدید : 21058. تعداد نوشته ها : 36.

mohammadshamsi.blogfa.com mohammadshamsi.blogfa.com

محقق نوجوان

زگهواره تا گور دانش بجوی. ن : محمد شمسی. نادرقلی در حدود سال ۱۰۶۶ خورشیدی (۲۸ محرم سال ۱۱۰۰ ه . ق. / ۱۶۸۸ ميلادی)، در ناحیه دستگرد از توابع دره گز در شمال خراسان به دنیا آمد. پدر او امامقلی قرقلو از افراد بینام و نشان ایل افشار بود. این ایل ترکتبار به دو شعبه بزرگ تقسیم میشد: یکی "قاسملو" و دیگری "ارخلو" یا "قرخلو" نادر شاه افشار از شعبه اخیر بود. طایفه قرخلو را شاه اسماعیل از آذربایجان به خراسان کوچاند و در شمال آن سرزمین، در نواحی ابیورد و دره گز و باخرز تا حدود . ن : محمد شمسی. ن : محمد شمسی. اس ام اس...

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Mohammad Sharfuddin - Official Website

Able son of noble family, Online Since 2009.