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Saga Developers Journal: Dragon Pong
http://playsaga.blogspot.com/2009/04/dragon-pong.html
Welcome to the Saga Developers Journal. Silverlode Interactive has released the worlds first “Collectible MMORTS” game, SAGA. This developers' blog is here to give you a never-too-serious behind the scenes look at the company. Wednesday, April 29, 2009. Seasoned gamers, be prepared to experience a strange, heady mixture of nostalgia and murderous glee. Your favorite childhood game now includes just the right amount of violence. Thursday, April 30, 2009 at 12:54:00 PM PDT. Play Saga, Buy Saga.
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Saga Developers Journal: September 2008
http://playsaga.blogspot.com/2008_09_01_archive.html
Welcome to the Saga Developers Journal. Silverlode Interactive has released the worlds first “Collectible MMORTS” game, SAGA. This developers' blog is here to give you a never-too-serious behind the scenes look at the company. Friday, September 26, 2008. Hide the Melee Units. Ultra-rares will represent approximately 1 out of every 200 rares, though the odds of receiving an ultra-rare will double if you open you packs in a tournament. The Great Dragon is also the first unit in a series of units that will ...
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Saga Developers Journal: Expansion Units: Order's Big Guns
http://playsaga.blogspot.com/2009/05/expansion-units-orders-big-guns.html
Welcome to the Saga Developers Journal. Silverlode Interactive has released the worlds first “Collectible MMORTS” game, SAGA. This developers' blog is here to give you a never-too-serious behind the scenes look at the company. Friday, May 22, 2009. Expansion Units: Order's Big Guns. Dwarves are renowned for their engineering genius, but there's one individual whose knowledge is envied even by his peers. Mechanos has constructed what is perhaps the finest mech giant of this age, and he's not shy about...
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Saga Developers Journal: April 2009
http://playsaga.blogspot.com/2009_04_01_archive.html
Welcome to the Saga Developers Journal. Silverlode Interactive has released the worlds first “Collectible MMORTS” game, SAGA. This developers' blog is here to give you a never-too-serious behind the scenes look at the company. Wednesday, April 29, 2009. Seasoned gamers, be prepared to experience a strange, heady mixture of nostalgia and murderous glee. Your favorite childhood game now includes just the right amount of violence. Subscribe to: Posts (Atom). Play Saga, Buy Saga. How to play Saga free.
playsaga.blogspot.com
Saga Developers Journal: March 2009
http://playsaga.blogspot.com/2009_03_01_archive.html
Welcome to the Saga Developers Journal. Silverlode Interactive has released the worlds first “Collectible MMORTS” game, SAGA. This developers' blog is here to give you a never-too-serious behind the scenes look at the company. Friday, March 13, 2009. Well, it's the very end of the week, but we've got some fun stuff for you. Take a look. You might just see some cool stuff. John's desktop. Tweaking the animations for the new Orc Pavises. Andrew's iMac. (obviously not part of the normal SAGA staff). Sam's d...
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Saga Developers Journal: The SAGA Soundtrack
http://playsaga.blogspot.com/2009/05/saga-soundtrack.html
Welcome to the Saga Developers Journal. Silverlode Interactive has released the worlds first “Collectible MMORTS” game, SAGA. This developers' blog is here to give you a never-too-serious behind the scenes look at the company. Wednesday, May 13, 2009. Download the mp3's here. Subscribe to: Post Comments (Atom). Expansion Units: Orders Big Guns. Expansion Units: Mounted Madness. Play Saga, Buy Saga. Below you'll notice a map. If you sell Saga, and/or hold Saga tournaments, we want to know!
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Saga Developers Journal
http://playsaga.blogspot.com/2011/06/whats-up-saga-fans-well-lots-has.html
Welcome to the Saga Developers Journal. Silverlode Interactive has released the worlds first “Collectible MMORTS” game, SAGA. This developers' blog is here to give you a never-too-serious behind the scenes look at the company. Tuesday, June 21, 2011. What's up SAGA fans! Well, lots has changed since our previous post's burger adventure. Not really because of the burgers themselves, but because time marches on and stuff continues to happen. This is me with Logan (he's on the left and I'm on the right):.
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Saga Developers Journal: October 2008
http://playsaga.blogspot.com/2008_10_01_archive.html
Welcome to the Saga Developers Journal. Silverlode Interactive has released the worlds first “Collectible MMORTS” game, SAGA. This developers' blog is here to give you a never-too-serious behind the scenes look at the company. Monday, October 27, 2008. Interview with John Lawton. Our artists have been working busily behind the scenes to help make the Unit of the Week program a reality. Joining us today for the third installment in the series of developer interviews is John Lawton. There's a lot of time s...
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Saga Developers Journal: July 2008
http://playsaga.blogspot.com/2008_07_01_archive.html
Welcome to the Saga Developers Journal. Silverlode Interactive has released the worlds first “Collectible MMORTS” game, SAGA. This developers' blog is here to give you a never-too-serious behind the scenes look at the company. Tuesday, July 15, 2008. Interview with Adam Ellis. Today we present you with the second in our series of developer interviews. Adam Ellis is one of our quest designers. Thanks for taking the time to do this, we’ll try and keep it quick so you can get back to work! Each spawn, every...
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Saga Developers Journal: February 2009
http://playsaga.blogspot.com/2009_02_01_archive.html
Welcome to the Saga Developers Journal. Silverlode Interactive has released the worlds first “Collectible MMORTS” game, SAGA. This developers' blog is here to give you a never-too-serious behind the scenes look at the company. Friday, February 27, 2009. Life around the SAGA office. This week has been a very busy one around the office. I keep a whiteboard above my desk that I use to remind myself of the most important things that I need to get done any given day of the week. Write on the Dev Blog. Ballist...
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