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shapeofgames.blogspot.com

The Shape Of Games To Come

The Shape Of Games To Come. Information on projects for TSOGTC, an XBox Live Indie Games development studio. Tuesday, October 6, 2009. On Hold For Now. I'll probably still take part in the Experimental Gameplay Project during any month I come up with an interesting idea for, so for now this blog will remain active as a way to describe those. I'll also probably post a post-mortem for my last EGP prototype, because I learned a lot about good game design from it (mostly from its failures). Links to this post.

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The Shape Of Games To Come | shapeofgames.blogspot.com Reviews
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The Shape Of Games To Come. Information on projects for TSOGTC, an XBox Live Indie Games development studio. Tuesday, October 6, 2009. On Hold For Now. I'll probably still take part in the Experimental Gameplay Project during any month I come up with an interesting idea for, so for now this blog will remain active as a way to describe those. I'll also probably post a post-mortem for my last EGP prototype, because I learned a lot about good game design from it (mostly from its failures). Links to this post.
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The Shape Of Games To Come | shapeofgames.blogspot.com Reviews

https://shapeofgames.blogspot.com

The Shape Of Games To Come. Information on projects for TSOGTC, an XBox Live Indie Games development studio. Tuesday, October 6, 2009. On Hold For Now. I'll probably still take part in the Experimental Gameplay Project during any month I come up with an interesting idea for, so for now this blog will remain active as a way to describe those. I'll also probably post a post-mortem for my last EGP prototype, because I learned a lot about good game design from it (mostly from its failures). Links to this post.

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shapeofgames.blogspot.com shapeofgames.blogspot.com
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The Shape Of Games To Come: April 2009

http://shapeofgames.blogspot.com/2009_04_01_archive.html

The Shape Of Games To Come. Information on projects for TSOGTC, an XBox Live Indie Games development studio. Thursday, April 30, 2009. Comment moderation is now on. I was hoping that people would remain civil in the comments, but that's probably too much to ask on the Internet. Ah well . . . The Shape Of Games To Come. Links to this post. Tuesday, April 21, 2009. Time Flows - Your Response. Did it bore you? Is it dragging down the XBLCG channel? The Shape Of Games To Come. Links to this post. If at all p...

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The Shape Of Games To Come: June 2009

http://shapeofgames.blogspot.com/2009_06_01_archive.html

The Shape Of Games To Come. Information on projects for TSOGTC, an XBox Live Indie Games development studio. Thursday, June 18, 2009. Why would anyone pay for this game? I didn't want to raise this issue while the game was still new and relatively visible on the XBLCG service, but it's something I'll discuss now that the game has been out for a while and I've had a good chance to analyse the results. One of the questions I've been asked about Time Flows, But Does Not Return. The Shape Of Games To Come.

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The Shape Of Games To Come: Why would anyone pay for this game?

http://shapeofgames.blogspot.com/2009/06/why-would-anyone-pay-for-this-game.html

The Shape Of Games To Come. Information on projects for TSOGTC, an XBox Live Indie Games development studio. Thursday, June 18, 2009. Why would anyone pay for this game? I didn't want to raise this issue while the game was still new and relatively visible on the XBLCG service, but it's something I'll discuss now that the game has been out for a while and I've had a good chance to analyse the results. One of the questions I've been asked about Time Flows, But Does Not Return. The Shape Of Games To Come.

4

The Shape Of Games To Come: October 2009

http://shapeofgames.blogspot.com/2009_10_01_archive.html

The Shape Of Games To Come. Information on projects for TSOGTC, an XBox Live Indie Games development studio. Tuesday, October 6, 2009. On Hold For Now. I'll probably still take part in the Experimental Gameplay Project during any month I come up with an interesting idea for, so for now this blog will remain active as a way to describe those. I'll also probably post a post-mortem for my last EGP prototype, because I learned a lot about good game design from it (mostly from its failures). Links to this post.

5

The Shape Of Games To Come: Explaining the Name

http://shapeofgames.blogspot.com/2009/05/explaining-name.html

The Shape Of Games To Come. Information on projects for TSOGTC, an XBox Live Indie Games development studio. Saturday, May 2, 2009. I've seen a couple of comments now about the name that I release games under, which is The Shape of Games to Come. Some people seem to think that I'm trying to assert that I'm the future of the games industry or something equally pompous, but it's much simpler than that. The short explanation is that it's an homage to one of my favourite albums, The Shape of Punk to Come.

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experimentalgameplay.com experimentalgameplay.com

NEVERENDING in September | Experimental Gameplay Project

http://experimentalgameplay.com/blog/2010/09/neverending-in-september

September 1st, 2010. You have seven days out of the month of September to build a game that is “NEVERENDING”. Can you build a game that is infinitely playable, and always crowd pleasing? There is a special reward. This month for the best, most infinite games: The winner (or winners, as selected by the fine folks at Babycastles) will get their games displayed as an installation at the brand new Babycastles indie game arcade. In Times Square, NYC at a yet to be determined event toward the end of the year.

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The Shape Of Games To Come

The Shape Of Games To Come. Information on projects for TSOGTC, an XBox Live Indie Games development studio. Tuesday, October 6, 2009. On Hold For Now. I'll probably still take part in the Experimental Gameplay Project during any month I come up with an interesting idea for, so for now this blog will remain active as a way to describe those. I'll also probably post a post-mortem for my last EGP prototype, because I learned a lot about good game design from it (mostly from its failures). Links to this post.

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