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Slow Frog

I'm slow, I'm French, I solve and program games in my free time. Monday, May 13, 2013. Celebrating my job change. Monday, December 17, 2012. New 2013 Madness: One Game A Month. That's it. I caught the game jam bug. Not the acute, 48h, Ludum Dare variety. More like the chronic, one month strain. It all started with the story of a guy called @McFunkypants. In 2012 he set up as a personnal quest. Among others, to code 12 games over 12 months. He succeeded. The making of games. And I signed up. I'll revive a...

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Slow Frog | slowfrog.blogspot.com Reviews
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I'm slow, I'm French, I solve and program games in my free time. Monday, May 13, 2013. Celebrating my job change. Monday, December 17, 2012. New 2013 Madness: One Game A Month. That's it. I caught the game jam bug. Not the acute, 48h, Ludum Dare variety. More like the chronic, one month strain. It all started with the story of a guy called @McFunkypants. In 2012 he set up as a personnal quest. Among others, to code 12 games over 12 months. He succeeded. The making of games. And I signed up. I'll revive a...
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Slow Frog | slowfrog.blogspot.com Reviews

https://slowfrog.blogspot.com

I'm slow, I'm French, I solve and program games in my free time. Monday, May 13, 2013. Celebrating my job change. Monday, December 17, 2012. New 2013 Madness: One Game A Month. That's it. I caught the game jam bug. Not the acute, 48h, Ludum Dare variety. More like the chronic, one month strain. It all started with the story of a guy called @McFunkypants. In 2012 he set up as a personnal quest. Among others, to code 12 games over 12 months. He succeeded. The making of games. And I signed up. I'll revive a...

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slowfrog.blogspot.com slowfrog.blogspot.com
1

Slow Frog: January 2012

http://slowfrog.blogspot.com/2012_01_01_archive.html

I'm slow, I'm French, I solve and program games in my free time. Tuesday, January 31, 2012. Solving Hexiom (perhaps you can help). Recently, when killing time on Kongregate and looking for achievements to boost my level, I discovered Hexiom. But as of today, I still don't have those points. So, what exactly are the rules of this game? The number on the tile must match the number of neighbors. You can move any free tiles to any free cell, until you come up with a correct combination. My current solver is ...

2

Slow Frog: Hexiom, constraints and libraries

http://slowfrog.blogspot.com/2012/02/hexiom-constraints-and-libraries.html

I'm slow, I'm French, I solve and program games in my free time. Wednesday, February 22, 2012. Hexiom, constraints and libraries. After my own forays into constraints programming, I received a comment by Pierre Schaus who solved the problem. This prodded me into looking at what were the available options in my preferred languages. I have learned a lot (but still have a long way to go) and I found two open-source libraries that are very powerful and quite performant, one for Java and the other for C .

3

Slow Frog: Celebrating my job change

http://slowfrog.blogspot.com/2013/05/celebrating-my-job-change.html

I'm slow, I'm French, I solve and program games in my free time. Monday, May 13, 2013. Celebrating my job change. Subscribe to: Post Comments (Atom). Celebrating my job change. Will program for money. Or for free. View my complete profile. Simple template. Template images by mammuth.

4

Slow Frog: Chickenpix!

http://slowfrog.blogspot.com/2012/08/chickenpix.html

I'm slow, I'm French, I solve and program games in my free time. Thursday, August 2, 2012. Long time, no post. For instance, I picked up nurikabe. Game of nurikabe in progress. At one point, I tried to switch views, and wondered how the site I referenced above could generate all those puzzles. I probably did not spend enough time on that task, and have not come to a working model of how to do that. Nothing to show again. I spotted in the news that the OpenGameArt. Hence the title of this post). For the a...

5

Slow Frog: February 2012

http://slowfrog.blogspot.com/2012_02_01_archive.html

I'm slow, I'm French, I solve and program games in my free time. Wednesday, February 22, 2012. Hexiom, constraints and libraries. After my own forays into constraints programming, I received a comment by Pierre Schaus who solved the problem. This prodded me into looking at what were the available options in my preferred languages. I have learned a lot (but still have a long way to go) and I found two open-source libraries that are very powerful and quite performant, one for Java and the other for C .

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I'm slow, I'm French, I solve and program games in my free time. Monday, May 13, 2013. Celebrating my job change. Monday, December 17, 2012. New 2013 Madness: One Game A Month. That's it. I caught the game jam bug. Not the acute, 48h, Ludum Dare variety. More like the chronic, one month strain. It all started with the story of a guy called @McFunkypants. In 2012 he set up as a personnal quest. Among others, to code 12 games over 12 months. He succeeded. The making of games. And I signed up. I'll revive a...

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