peterbritton.blogspot.com
Peter C Britton: Terrain Displacement
http://peterbritton.blogspot.com/2015/05/terrain-displacement.html
3D Modeling, Texturing and Lighting Artist. Resume. Wednesday, May 13, 2015. This is a terrain displacement structure concept for creating naturalistic buildings for cities. The idea is to allow for high rises while maintaining the greenery. Subscribe to: Post Comments (Atom). I have a mind that flows with thoughts, which I am unable to control or tame. This is my way of releasing these thoughts. This site is best viewed with Firefox. View my complete profile.
peterbritton.blogspot.com
Peter C Britton: May 2014
http://peterbritton.blogspot.com/2014_05_01_archive.html
3D Modeling, Texturing and Lighting Artist. Resume. Monday, May 26, 2014. My first shot at conceptualizing controller accessories using 3D printing. Subscribe to: Posts (Atom). I have a mind that flows with thoughts, which I am unable to control or tame. This is my way of releasing these thoughts. This site is best viewed with Firefox. View my complete profile.
peterbritton.blogspot.com
Peter C Britton: Sphere Iray
http://peterbritton.blogspot.com/2015/03/sphere-iray.html
3D Modeling, Texturing and Lighting Artist. Resume. Tuesday, March 24, 2015. This image was generated using Iray and IBL. Its a rather simple scene but costly render. Subscribe to: Post Comments (Atom). I have a mind that flows with thoughts, which I am unable to control or tame. This is my way of releasing these thoughts. This site is best viewed with Firefox. View my complete profile.
peterbritton.blogspot.com
Peter C Britton: September 2012
http://peterbritton.blogspot.com/2012_09_01_archive.html
3D Modeling, Texturing and Lighting Artist. Resume. Wednesday, September 5, 2012. Lebron Rice Concept Robot. This model was done in Zbrush using the concept art provided by Lebron Rice. Most if not all of my upcoming characters would be a rendition of his work. Subscribe to: Posts (Atom). Lebron Rice Concept Robot. I have a mind that flows with thoughts, which I am unable to control or tame. This is my way of releasing these thoughts. This site is best viewed with Firefox. View my complete profile.
peterbritton.blogspot.com
Peter C Britton: February 2015
http://peterbritton.blogspot.com/2015_02_01_archive.html
3D Modeling, Texturing and Lighting Artist. Resume. Sunday, February 22, 2015. Some toonshading tests using Maya and various rendering to composite the final image. This a 3d rendition of based of Gray Shuko's concept are for Empire Of Sports. Its incomplete and I am not sure if I am going to finish it. Subscribe to: Posts (Atom). I have a mind that flows with thoughts, which I am unable to control or tame. This is my way of releasing these thoughts. This site is best viewed with Firefox.
peterbritton.blogspot.com
Peter C Britton: October 2012
http://peterbritton.blogspot.com/2012_10_01_archive.html
3D Modeling, Texturing and Lighting Artist. Resume. Monday, October 29, 2012. Monday, October 22, 2012. Wednesday, October 17, 2012. Subscribe to: Posts (Atom). I have a mind that flows with thoughts, which I am unable to control or tame. This is my way of releasing these thoughts. This site is best viewed with Firefox. View my complete profile.
peterbritton.blogspot.com
Peter C Britton: February 2012
http://peterbritton.blogspot.com/2012_02_01_archive.html
3D Modeling, Texturing and Lighting Artist. Resume. Wednesday, February 22, 2012. Residential and Commercial Real Time Visualization. These are some of the buildings I have done in Unity over the past 6 months for Evolution Ventures. Evolution Ventures. Specializes in real time visualization of both commercial and residential buildings. Saturday, February 11, 2012. Subscribe to: Posts (Atom). Residential and Commercial Real Time Visualization. View my complete profile.
peterbritton.blogspot.com
Peter C Britton: October 2014
http://peterbritton.blogspot.com/2014_10_01_archive.html
3D Modeling, Texturing and Lighting Artist. Resume. Saturday, October 18, 2014. Unreal Engine 4 Demo 2. Third scene in Unreal Engine 4. The second scene is still a WIP but I got bored so I moved on. Subscribe to: Posts (Atom). Unreal Engine 4 Demo 2. I have a mind that flows with thoughts, which I am unable to control or tame. This is my way of releasing these thoughts. This site is best viewed with Firefox. View my complete profile.
peterbritton.blogspot.com
Peter C Britton: Germitar
http://peterbritton.blogspot.com/2015/05/germitar.html
3D Modeling, Texturing and Lighting Artist. Resume. Thursday, May 14, 2015. Enemy concept for Squish game. Subscribe to: Post Comments (Atom). I have a mind that flows with thoughts, which I am unable to control or tame. This is my way of releasing these thoughts. This site is best viewed with Firefox. View my complete profile.