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Akihabara Tutorial, Part 6: Animation — Boston Game Jams
http://bostongamejams.com/akihabara-tutorials/akihabara-tutorial-part-6-animation
The magic method toString() must have public visibility and cannot be static in /home/darrent/bostongamejams.com/wp-content/plugins/inline-google-docs/inc/gelement.php. Fall 2011 Boston HTML5 Game Jam. Fall 2011 Cardboard Jam. HTML5 Tools Jam 2011. Boston Game Jam 2007. Part 1: Title Screen. Part 2: Moving a Sprite. Part 3: Basic Mapping. Part 4: Scrolling Map. Part 4.5: Interlude. Part 5: Enemy AI. Part 7: Game Logic and HUD. Akihabara Level Editor & Sharer (ALES). Akihabara Tutorial, Part 6: Animation.
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Akihabara Tutorial, Part 5: Enemy AI — Boston Game Jams
http://bostongamejams.com/akihabara-tutorials/akihabara-tutorial-part-5-enemy-ai
The magic method toString() must have public visibility and cannot be static in /home/darrent/bostongamejams.com/wp-content/plugins/inline-google-docs/inc/gelement.php. Fall 2011 Boston HTML5 Game Jam. Fall 2011 Cardboard Jam. HTML5 Tools Jam 2011. Boston Game Jam 2007. Part 1: Title Screen. Part 2: Moving a Sprite. Part 3: Basic Mapping. Part 4: Scrolling Map. Part 4.5: Interlude. Part 5: Enemy AI. Part 7: Game Logic and HUD. Akihabara Level Editor & Sharer (ALES). Akihabara Tutorial, Part 5: Enemy AI.
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Game Jams — Boston Game Jams
http://bostongamejams.com/game-jams
The magic method toString() must have public visibility and cannot be static in /home/darrent/bostongamejams.com/wp-content/plugins/inline-google-docs/inc/gelement.php. Fall 2011 Boston HTML5 Game Jam. Fall 2011 Cardboard Jam. HTML5 Tools Jam 2011. Boston Game Jam 2007. Part 1: Title Screen. Part 2: Moving a Sprite. Part 3: Basic Mapping. Part 4: Scrolling Map. Part 4.5: Interlude. Part 5: Enemy AI. Part 7: Game Logic and HUD. Akihabara Level Editor & Sharer (ALES). May 5th, 2010. What’s a game jam?
bostongamejams.com
Fall 2011 Cardboard Jam — Boston Game Jams
http://bostongamejams.com/game-jams/fall-2011-cardboard-jam
The magic method toString() must have public visibility and cannot be static in /home/darrent/bostongamejams.com/wp-content/plugins/inline-google-docs/inc/gelement.php. Fall 2011 Boston HTML5 Game Jam. Fall 2011 Cardboard Jam. HTML5 Tools Jam 2011. Boston Game Jam 2007. Part 1: Title Screen. Part 2: Moving a Sprite. Part 3: Basic Mapping. Part 4: Scrolling Map. Part 4.5: Interlude. Part 5: Enemy AI. Part 7: Game Logic and HUD. Akihabara Level Editor & Sharer (ALES). Fall 2011 Cardboard Jam. A dexterity/d...
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Boston Game Jam 2007 — Boston Game Jams
http://bostongamejams.com/game-jams/boston-game-jam-2007
The magic method toString() must have public visibility and cannot be static in /home/darrent/bostongamejams.com/wp-content/plugins/inline-google-docs/inc/gelement.php. Fall 2011 Boston HTML5 Game Jam. Fall 2011 Cardboard Jam. HTML5 Tools Jam 2011. Boston Game Jam 2007. Part 1: Title Screen. Part 2: Moving a Sprite. Part 3: Basic Mapping. Part 4: Scrolling Map. Part 4.5: Interlude. Part 5: Enemy AI. Part 7: Game Logic and HUD. Akihabara Level Editor & Sharer (ALES). Boston Game Jam 2007. August 24th, 2010.
bostongamejams.com
Fall 2011 Boston HTML5 Game Jam — Boston Game Jams
http://bostongamejams.com/game-jams/fall-2011-boston-html5-game-jam
The magic method toString() must have public visibility and cannot be static in /home/darrent/bostongamejams.com/wp-content/plugins/inline-google-docs/inc/gelement.php. Fall 2011 Boston HTML5 Game Jam. Fall 2011 Cardboard Jam. HTML5 Tools Jam 2011. Boston Game Jam 2007. Part 1: Title Screen. Part 2: Moving a Sprite. Part 3: Basic Mapping. Part 4: Scrolling Map. Part 4.5: Interlude. Part 5: Enemy AI. Part 7: Game Logic and HUD. Akihabara Level Editor & Sharer (ALES). Fall 2011 Boston HTML5 Game Jam.
bostongamejams.com
Immigration Jam — Boston Game Jams
http://bostongamejams.com/game-jams/immigration-jam
The magic method toString() must have public visibility and cannot be static in /home/darrent/bostongamejams.com/wp-content/plugins/inline-google-docs/inc/gelement.php. Fall 2011 Boston HTML5 Game Jam. Fall 2011 Cardboard Jam. HTML5 Tools Jam 2011. Boston Game Jam 2007. Part 1: Title Screen. Part 2: Moving a Sprite. Part 3: Basic Mapping. Part 4: Scrolling Map. Part 4.5: Interlude. Part 5: Enemy AI. Part 7: Game Logic and HUD. Akihabara Level Editor & Sharer (ALES). July 21st, 2010. A game jam, anyway?
bostongamejams.com
Akihabara Level Editor & Sharer (ALES) — Boston Game Jams
http://bostongamejams.com/tools/ales
The magic method toString() must have public visibility and cannot be static in /home/darrent/bostongamejams.com/wp-content/plugins/inline-google-docs/inc/gelement.php. Fall 2011 Boston HTML5 Game Jam. Fall 2011 Cardboard Jam. HTML5 Tools Jam 2011. Boston Game Jam 2007. Part 1: Title Screen. Part 2: Moving a Sprite. Part 3: Basic Mapping. Part 4: Scrolling Map. Part 4.5: Interlude. Part 5: Enemy AI. Part 7: Game Logic and HUD. Akihabara Level Editor & Sharer (ALES). December 16th, 2010. Where of course y...
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Akihabara Tutorials — Boston Game Jams
http://bostongamejams.com/akihabara-tutorials
The magic method toString() must have public visibility and cannot be static in /home/darrent/bostongamejams.com/wp-content/plugins/inline-google-docs/inc/gelement.php. Fall 2011 Boston HTML5 Game Jam. Fall 2011 Cardboard Jam. HTML5 Tools Jam 2011. Boston Game Jam 2007. Part 1: Title Screen. Part 2: Moving a Sprite. Part 3: Basic Mapping. Part 4: Scrolling Map. Part 4.5: Interlude. Part 5: Enemy AI. Part 7: Game Logic and HUD. Akihabara Level Editor & Sharer (ALES). May 6th, 2010. Part 1: Title Screen.
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Mailing List — Boston Game Jams
http://bostongamejams.com/mailing_list
The magic method toString() must have public visibility and cannot be static in /home/darrent/bostongamejams.com/wp-content/plugins/inline-google-docs/inc/gelement.php. Fall 2011 Boston HTML5 Game Jam. Fall 2011 Cardboard Jam. HTML5 Tools Jam 2011. Boston Game Jam 2007. Part 1: Title Screen. Part 2: Moving a Sprite. Part 3: Basic Mapping. Part 4: Scrolling Map. Part 4.5: Interlude. Part 5: Enemy AI. Part 7: Game Logic and HUD. Akihabara Level Editor & Sharer (ALES). November 30th, 2010.