codingatschool.com
Other Software « Coding at School
http://codingatschool.com/other-software
Websites (HTML, CSS). App Inventor lets you develop applications for Android phones using a web browser and either a connected phone or emulator. The App Inventor servers store your work and help you keep track of your projects. Your app appears on the phone step-by-step as you add pieces to it, so you can test your work as you build. When you’re done, you can package your app and produce a stand-alone application to install. App Inventor Education Resources. App Inventor Official Curriculum. Catroid is ...
blog.tomasmahrik.com
List of FREE useful tools for Flash/AIR game developers | Tomas Mahrik
http://blog.tomasmahrik.com/list-of-useful-tools-for-game-developers
Begin typing your search above and press return to search. Press Esc to cancel. Personal notes about game and app development. List of FREE useful tools for Flash/AIR game developers. January 18, 2015. Take any Udemy development course just for $15. Bluehost hosting with 40% discount. Why to use flash/AIR? There are still many reasons but I picked some the most important by my opinion:. Still strong community around flash frameworks and Adobe AIR. Support of cross platform development. FlashDevelop is a ...
wiki.sparrow-framework.org
Sparrow Wiki - Sparrow Wiki
http://wiki.sparrow-framework.org/start
This is the public wiki page of the Sparrow Framework. The Open Source Game Engine for iOS. The purpose of the Wiki is to act as a hub for the Sparrow community. It should provide an ever-growing resource for documentation, a place to share custom extensions and to showcase games that were created with the framework. A good starting point for new users. Tutorials and Code Snippets. Howtos about various topics. Show off your Sparrow-powered games here. Create your own Sparrow wiki. Is powered by DokuWiki.
github.com
GitHub - Gamua/Starling-Framework: The Cross Platform Game Engine
https://github.com/PrimaryFeather/Starling-Framework
The Cross Platform Game Engine. Http:/ www.starling-framework.org. Use Git or checkout with SVN using the web URL. Aug 11, 2016. Scale9grid now doesn't distort 'caps' any longer when used as scale3g. Failed to load latest commit information. Fixed memory leak in demo. Jul 21, 2016. Scale9grid now doesn't distort 'caps' any longer when used as scale3g. Aug 11, 2016. Added 'Mesh.defaultStyleFactory' (closes. Jun 20, 2016. Replace git:/ github.com with. Mar 7, 2016. Added package target to ant build script.
kuttymoorthy.wordpress.com
The Starling Framework !! | Kutty Moorthy
https://kuttymoorthy.wordpress.com/2013/01/31/the-starling-framework
January 31, 2013. Later days i am working on 2D games for Multi-Platform Devices (iPad ,Android and Web) using starling framework. Really nice exp on working with starling frame work , So i would like to share small introduction about Starling. Starling is designed for ActionScript 3 developers, especially those involved in 2D game development. Starling runs in the browser and on all major mobile platforms, like iOS and Android. Starling is a pure ActionScript 3 library for Adobe Flash. You are commentin...
firefly.in4ray.com
Info [in4ray Gaming SDK]
http://www.firefly.in4ray.com/info
Firefly SDK is an Open Source Development Kit were developed to simplify application creation process and is aimed to improve project infrastructure and maintainability. This is game engine that provides capabilities to develop top quality games that run across a variety of platforms. Games made with the engine can be played on such as: iPads, iPhones, Android tablets/phones and the web. The open source Firefly framework extends Starling framework. Firefly components on GitHub:. Lots of UI Controls.
kavolorn.ru
Introduction to GizmoDuck
http://www.kavolorn.ru/en/post/read/postId/128
Author: kavolorn, Published:. In this article I would like to talk about my library called GizmoDuck. I enjoy creating mobile apps and often I user Adobe AIR in conjunction with Starling and Feathers. Application architecture is created with Robotlegs. In order to have Robotlegs working with graphical frameworks one needs to have connector. Recently I used Robotlegs 1.5.2 and connector which can be found here. I'm happy with MVCS pattern. Starling Robotlegs 2 = GizmoDuck. I have created small demo projec...
kavolorn.ru
Знакомство с GizmoDuck
http://www.kavolorn.ru/post/read/postId/128
Автор: kavolorn, Опубликовано:. В этой статье я бы хотел показать применение моей библиотеки под названием GizmoDuck. Мне нравится создавать мобильные приложения и часто я использую Adobe AIR в связке со Starling и Feathers. Архитектуру приложения я строю, использую Robotlegs. Для того, чтобы последний заработал вместе с графическими фреймворками, необходим коннектор. До недавнего времени я использовал Robotlegs 1.5.2 и коннектор для Starling, который можно найти здесь. Starling Robotlegs 2 = GizmoDuck.
SOCIAL ENGAGEMENT