cunygamesdev.commons.gc.cuny.edu
Contact | Cuny Games Network Dev
http://cunygamesdev.commons.gc.cuny.edu/join-contribute
Cuny Games Network Dev. What We’re Reading Now. To join the CUNY Games Network listserv send an email to:. Cunygames subscribe AT googlegroups DOT com. If you’re a CUNY faculty member, staff or graduate student, join our group on the CUNY Academic Commons: http:/ commons.gc.cuny.edu/groups/games-teaching-and-learning. Follow me on Twitter. On Play a Game, Make a Game. On This Fri 5/1: Analyzing Social Justice Strategies that Address Gamergate. Building CUNY Communities since 2009. Send us a message.
cunygamesdev.commons.gc.cuny.edu
Reading/Writing Games | Cuny Games Network Dev
http://cunygamesdev.commons.gc.cuny.edu/category/readingwriting-games
Cuny Games Network Dev. What We’re Reading Now. Category Archives: Reading/Writing Games. Simulating Utopia: Critical Simulation and the Teaching of Utopia. May 13, 2015. Robert O. Duncan. Simulating Utopia: Critical Simulation and the Teaching of Utopia. January 20, 2014. Robert O. Duncan. Let me begin by saying thank you to all the presenters, participants, and attendees of the inaugural CUNY Games Festival! We’re pretty darn pleased with how it turned out and hope to see you at the next one. Pre-game ...
maurasmale.com
Maura A. Smale
https://maurasmale.com/othertalks.php
Maura A. Smale. Smale, M. A., and Regalado, M. (2015, April). Some kinda privacy when I study Students in the College Library. Presented at the Connecticut Library Association Conference, Mystic, CT. Smale, M. A. (2015, March). Using Games in Information Literacy Instruction. Presented to LIS 606 Information Literacy and Library Instruction, Prof. Clay Williams, Palmer School of Library and Information Science, Long Island University, NY. Smale, M. A., and Regalado, M. (2015, March). Smale, M. A....Smale...
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Who We Are | Cuny Games Network Dev
http://cunygamesdev.commons.gc.cuny.edu/who-we-are
Cuny Games Network Dev. What We’re Reading Now. And his creative writing in a dozen journals and anthologies including Diagram. His free time is mostly taken up revising a novel titled World Without End,. Set in New York City in 1982, and developing a game-based learning management system (LMS) called College Quest. In teaching, we would call it scaffolding. In game-based learning, we would call it a game. (See Joe’s website at http:/ joebisz.com. Julie A. S. Cassidy. A game-based learning management sys...
librariankelly.wordpress.com
social media as game strategy | kelly, librarian
https://librariankelly.wordpress.com/2015/02/03/game-of-infolit
Social media as game strategy. February 3, 2015. This post has been adapted from “Social Media as Game Strategy: Twitter in the #infolit Instruction Session”. Co-presented at the 2nd Annual CUNY Games Fest. With Lydia Willoughby. Read Lydia’s recent post about our #infolit project and game here. In the Spring 2014 semester, I began collaborating with my friend and former library school classmate, Lydia Willoughby. Here’s how to play our #infolit game:. 1) Using Twitter, give your class a hashtag. Hashtag...
games.commons.gc.cuny.edu
Information Literacy Games | CUNY Games Network
http://games.commons.gc.cuny.edu/category/information-literacy-games
Our Blogs/Teaching with Games. Category Archives: Information Literacy Games. THE NEW YORK PUBLIC LIBRARY HOPES YOU’LL MAKE VIDEO GAMES. February 21, 2016. Mauricio Giraldo, a designer in the New York Public Library Labs, made a video game using some of the library’s own collections of public domain materials, and the institution is hoping you’ll follow. In Giraldo’s game,. Is just one project created as an illustration for the variety of ways programmers and artists could use NYPL’s digital resources.
games.commons.gc.cuny.edu
Proceedings of the 2nd Annual CUNY Games Festival | CUNY Games Network
http://games.commons.gc.cuny.edu/2015/06/30/proceedings-of-the-2nd-annual-cuny-games-festival
Our Blogs/Teaching with Games. Proceedings of the 2nd Annual CUNY Games Festival. June 30, 2015. Robert O. Duncan. The CUNY Games Festival is a one day conference to promote and discuss game-based pedagogies in higher education. We aim to bring together all stakeholders in the field: faculty, researchers, graduate and undergraduate students, and game designers. Both CUNY and non-CUNY participation is welcome. Http:/ gamesfest2015.commons.gc.cuny.edu/archive/. Click to share on Google (Opens in new window).
games.commons.gc.cuny.edu
Essential Readings | CUNY Games Network
http://games.commons.gc.cuny.edu/games-scholarship/essential-readings
Our Blogs/Teaching with Games. Bogost, I. (2007). Persuasive games: the expressive power of video games. Cambridge, MA: MIT Press. Bogost, I. (2011). How To Do Things With Videogames. Minneapolis, MN: University of Minnesota Press. Gee, J.P. (2007). What video games have to teach us about learning and literacy (Rev. and updated ed.). New York: Palgrave Macmillan. McGonigal, J. (2011). Reality is Broken: Why Games Make Us Better and How They Can Change the World. Penguin, NY. In this book, Shaffer expands...
cunygamesdev.commons.gc.cuny.edu
Smart video games can assess kids better than standardized tests, a new book says | Cuny Games Network Dev
http://cunygamesdev.commons.gc.cuny.edu/2015/04/21/smart-video-games-can-assess-kids-better-than-standardized-tests-a-new-book-says
Cuny Games Network Dev. What We’re Reading Now. Smart video games can assess kids better than standardized tests, a new book says. April 21, 2015. Robert O. Duncan. Great piece from the Washington Post about a new book that discusses the attempt to replace standardized testing with video games that embed testing in the game. Smart video games can assess kids better than standardized tests, a new book says – The Washington Post. Click to share on Twitter (Opens in new window). Click to Press This! New on ...
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