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My first foray into Maya! Special effects of form. Recipe for a project. Ultrasound of a city? My personal starting point. Posted by Darcie at 12:55 AM. My first foray into Maya! First thoughts after working with the software: Maya is designed to create form as surface and object as artificial constructs with the final rendering as the ultimate goal. Can Maya be used to create form from volume? Might be interesting to explore voxels in medical imaging. Are they used in architectural simulations? Pretty e...

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shadowspace | shadowspace1.blogspot.com Reviews
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My first foray into Maya! Special effects of form. Recipe for a project. Ultrasound of a city? My personal starting point. Posted by Darcie at 12:55 AM. My first foray into Maya! First thoughts after working with the software: Maya is designed to create form as surface and object as artificial constructs with the final rendering as the ultimate goal. Can Maya be used to create form from volume? Might be interesting to explore voxels in medical imaging. Are they used in architectural simulations? Pretty e...
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1 shadowspace1
2 project
3 blog
4 links
5 aum/university of manitoba
6 gsapp/columbia university
7 hernan diaz alonso
8 shadowspace2
9 previous posts
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shadowspace | shadowspace1.blogspot.com Reviews

https://shadowspace1.blogspot.com

My first foray into Maya! Special effects of form. Recipe for a project. Ultrasound of a city? My personal starting point. Posted by Darcie at 12:55 AM. My first foray into Maya! First thoughts after working with the software: Maya is designed to create form as surface and object as artificial constructs with the final rendering as the ultimate goal. Can Maya be used to create form from volume? Might be interesting to explore voxels in medical imaging. Are they used in architectural simulations? Pretty e...

INTERNAL PAGES

shadowspace1.blogspot.com shadowspace1.blogspot.com
1

shadowspace

http://www.shadowspace1.blogspot.com/2006/05/my-personal-starting-point.html

My personal starting point. Solitude: what does it mean to be alone? Emptiness, nothingness, absence, silence, negative space? Urban life public: Tehching Hsieh, http:/ www.one-year-performance.com/. Empty urban spaces: Gordan Matta-Clark and Anarchitecture. Void unfamiliar uncanny hidden. Precedent spaces: dark room at Libeskind's Jewish Holocaust Museum in Berlin ( http:/ www.juedisches-museum-berlin.de/site/EN/04-Architecture/02-Libeskind-Building/06-Holocaust-Tower/holocaust-tower.php.

2

shadowspace

http://www.shadowspace1.blogspot.com/2006/05/here-goes-nothing.html

Starting with a blank page is the hardest thing to do.the beginning of a very long journey. Hope I look back at this and say, what were you so worried about Darcie? See, that wasn't so bad! The proposal passed, why don't I feel relieved or happy? Please please let it all work out in the end. Posted by Darcie at 1:49 AM. Aw thanks ma. I'll try to do you proud. Living in New York City, getting my degree from the University of Manitoba in Winnipeg, Manitoba, Canada. It's a really long story.

3

shadowspace

http://www.shadowspace1.blogspot.com/2006/05/ultrasound-of-city.html

My personal starting point. Ultrasound of a city? Posted by Darcie at 5:25 PM. An exploration of urban voids, in-between space, and the intangible realm that lies at their periphery. Is it possible to generate form from the insubstantial? Living in New York City, getting my degree from the University of Manitoba in Winnipeg, Manitoba, Canada. It's a really long story.

4

shadowspace

http://www.shadowspace1.blogspot.com/2006/05/recipe-for-project.html

Ultrasound of a city? My personal starting point. Recipe for a project. Post-Humanism: decentering the subject (Animal Farm). CTheory.net Cyborgs: Katherine Hayles, Donna Haroway ("The Cyborg Manifesto"). UN Studio (Ben Van Berkel), El Croquis. Paul Virilio, "The Over-Exposed City". Other readings: theory of the Other, theory of automata. Map the presence of our being? Most importantly, follow my hunches! Posted by Darcie at 1:55 AM. It's a really long story.

5

shadowspace

http://www.shadowspace1.blogspot.com/2006_05_01_archive.html

My first foray into Maya! Special effects of form. Recipe for a project. Ultrasound of a city? My personal starting point. Recipe for a project. Post-Humanism: decentering the subject (Animal Farm). CTheory.net Cyborgs: Katherine Hayles, Donna Haroway ("The Cyborg Manifesto"). UN Studio (Ben Van Berkel), El Croquis. Paul Virilio, "The Over-Exposed City". Other readings: theory of the Other, theory of automata. Map the presence of our being? Most importantly, follow my hunches! Posted by Darcie at 1:55 AM.

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shadowspace2.blogspot.com shadowspace2.blogspot.com

shadowspace

http://shadowspace2.blogspot.com/2007_05_01_archive.html

Processing 1.0 Beta software. Bitforms Gallery in NYC. Bleeding wall in situ. Final Max patch subpatches. Final Processing.org code. Tuesday, May 01, 2007. Bleeding wall in situ. Posted by Darcie at 10:35 AM. Shadowspace continued: an ongoing exploration of urban voids, in-between space, and the intangible realm that lies at their periphery. Is it possible to generate form from the insubstantial? It's a really long story. 2006 2007 Darcie Watson.

shadowspace2.blogspot.com shadowspace2.blogspot.com

shadowspace

http://shadowspace2.blogspot.com/2007_01_01_archive.html

Processing 1.0 Beta software. Bitforms Gallery in NYC. Bleeding wall in situ. Final Max patch subpatches. Final Processing.org code. Tuesday, January 30, 2007. Trying to find codes that can show presence by erasure. Posted by Darcie at 11:24 AM. This code is called 'Know' based on L systems, I modified it with MaxLink. Because of the 'noise' and random functions it was difficult to have the sensor data affect it in an obvious way. Posted by Darcie at 11:19 AM. Monday, January 29, 2007. Wanted to try some...

shadowspace2.blogspot.com shadowspace2.blogspot.com

shadowspace

http://shadowspace2.blogspot.com/2006_12_01_archive.html

Processing 1.0 Beta software. Bitforms Gallery in NYC. Bleeding wall in situ. Final Max patch subpatches. Final Processing.org code. Saturday, December 16, 2006. Tomorrow afternoon is the Bitforms final review. Unfortunately I wasn't able to execute the project - still figuring out equipment and my Max/MSP patch. And, didn't even begin to touch circuitry but did succeed in frying my Arduino board. Posted by Darcie at 12:58 AM. Friday, December 01, 2006. Posted by Darcie at 8:33 PM. Living in New York Cit...

shadowspace2.blogspot.com shadowspace2.blogspot.com

shadowspace

http://shadowspace2.blogspot.com/2007_04_01_archive.html

Processing 1.0 Beta software. Bitforms Gallery in NYC. Bleeding wall in situ. Final Max patch subpatches. Final Processing.org code. Monday, April 30, 2007. Posted by Darcie at 10:56 PM. Tuesday, April 24, 2007. Still working on combining the two codes.I need to fix the transition and incorporate fading. What I want to do: when the ultrasonic rangefinder is activated (a2 0. I tried tying the Walker class fade-in to the y position of the ellipses:. Background (0 y);. If (y 210) {. Import maxlink.*;. First...

shadowspace2.blogspot.com shadowspace2.blogspot.com

shadowspace

http://shadowspace2.blogspot.com/2006_11_01_archive.html

Processing 1.0 Beta software. Bitforms Gallery in NYC. Bleeding wall in situ. Final Max patch subpatches. Final Processing.org code. Monday, November 06, 2006. When walking through a wood, you find a rise in the ground, six foot long and three foot wide, heaped up in a rough pyramid shape, then you turn serious, and something inside you says: someone lies buried here. That is architecture. Posted by Darcie at 4:18 PM. It's a really long story. 2006 2007 Darcie Watson.

shadowspace2.blogspot.com shadowspace2.blogspot.com

shadowspace

http://shadowspace2.blogspot.com/2007_03_01_archive.html

Processing 1.0 Beta software. Bitforms Gallery in NYC. Bleeding wall in situ. Final Max patch subpatches. Final Processing.org code. Wednesday, March 28, 2007. Posted by Darcie at 8:23 PM. Tuesday, March 20, 2007. Feedback from Nat Chard at last presentation: set up in a liminal space, think about peripheral perception. Looking at possible sites for the installation. Posted by Darcie at 11:08 PM. Friday, March 09, 2007. Posted by Darcie at 10:46 PM. Posted by Darcie at 8:03 PM. Saturday, March 03, 2007.

shadowspace2.blogspot.com shadowspace2.blogspot.com

shadowspace

http://shadowspace2.blogspot.com/2006_10_01_archive.html

Processing 1.0 Beta software. Bitforms Gallery in NYC. Bleeding wall in situ. Final Max patch subpatches. Final Processing.org code. Tuesday, October 10, 2006. Ultrasound, for real! Turns out a friend of mine has generously offered to have me come to an ultrasound lab to conduct ultrasound experiments. Over $150,000 dollars worth of equipment, with a USB and networking port). It also can do 4D scanning, with surface rendering. I've just received my gel discs. In the mail too. What to scan? Michael Joaqui...

shadowspace2.blogspot.com shadowspace2.blogspot.com

shadowspace

http://shadowspace2.blogspot.com/2007_02_01_archive.html

Processing 1.0 Beta software. Bitforms Gallery in NYC. Bleeding wall in situ. Final Max patch subpatches. Final Processing.org code. Wednesday, February 28, 2007. Arduino8 now working with new Arduino2Max standalone at 19200 baud w/ ultrasonic sensors. Why not last week when I spent 2 hours on it? Posted by Darcie at 7:19 PM. Tuesday, February 20, 2007. Posted by Darcie at 5:00 AM. Posted by Darcie at 4:42 AM. Sunday, February 18, 2007. Pure seeing is the seeing of nothing. Posted by Darcie at 9:58 PM.

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My first foray into Maya! Special effects of form. Recipe for a project. Ultrasound of a city? My personal starting point. Posted by Darcie at 12:55 AM. My first foray into Maya! First thoughts after working with the software: Maya is designed to create form as surface and object as artificial constructs with the final rendering as the ultimate goal. Can Maya be used to create form from volume? Might be interesting to explore voxels in medical imaging. Are they used in architectural simulations? Pretty e...

shadowspace2.blogspot.com shadowspace2.blogspot.com

shadowspace

Processing 1.0 Beta software. Bitforms Gallery in NYC. Bleeding wall in situ. Final Max patch subpatches. Final Processing.org code. Tuesday, May 01, 2007. Bleeding wall in situ. Posted by Darcie at 10:35 AM. Monday, April 30, 2007. Posted by Darcie at 10:56 PM. Tuesday, April 24, 2007. Still working on combining the two codes.I need to fix the transition and incorporate fading. What I want to do: when the ultrasonic rangefinder is activated (a2 0. Background (0 y);. If (y 210) {. Import maxlink.*;.

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